No armed refugees to keep alive in mission Site D-16

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mkhaledis
Private First Class - Opel Blitz
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No armed refugees to keep alive in mission Site D-16

Post by mkhaledis »

Hi

I've completed mission "Site D-16" by capturing all 6 victory hexes but it also says I need to have 5 surviving Armed Refugee units.

Thing is none appear in the campaign. There are 2 100 strength militia defending the hive and i managed to keep one alive. I can't find any armed refugee's to protect??

Any advice welcome
Falke_MatrixForum
Senior Corporal - Ju 87G
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Re: No armed refugees to keep alive in mission Site D-16

Post by Falke_MatrixForum »

Bug, the Initial conditions of capturing all 6 is enough. In this and the next Scenario, the Information shown from the button is that of the Prior Mission.
Kerensky
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Re: No armed refugees to keep alive in mission Site D-16

Post by Kerensky »

That's a strange issue, I'll go investigate what is going on, but Falke is right, there shouldn't be any armed refugees to deal with, they are part of the previous scenarios!
mkhaledis
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Re: No armed refugees to keep alive in mission Site D-16

Post by mkhaledis »

went back to the mission before, completed it and the objective changed. You were correct it was a bug but i need to lay it again now!

Thanks
mkhaledis
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Re: No armed refugees to keep alive in mission Site D-16

Post by mkhaledis »

Actually, the mission objective reverted at some point (possibly after saving) to including the refugees. Still stuck on that mission.
Falke_MatrixForum
Senior Corporal - Ju 87G
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Re: No armed refugees to keep alive in mission Site D-16

Post by Falke_MatrixForum »

You should be able to finish the Mission by completing the original requirements. I completed it
mkhaledis
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Re: No armed refugees to keep alive in mission Site D-16

Post by mkhaledis »

Did you have the bigged objective listed?

That doesn't work im afraid. I captured the victory points and nothing happens till the last turn where i just lose?

I even restarted Act 3 from the scenarios and it happened again. Can't get to the last 4 missions it seems
Falke_MatrixForum
Senior Corporal - Ju 87G
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Re: No armed refugees to keep alive in mission Site D-16

Post by Falke_MatrixForum »

I was able to complete the Mission, despite the Mission stating it included the refugees. I guess you will have to wait for it to be fully fixed.
jonh1964
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Re: No armed refugees to keep alive in mission Site D-16

Post by jonh1964 »

I have an issue with this mission on iPad. When I tap on a unit to move/fire, it brings up the information for that unit every time. I have closed it down, and restarted, but it keeps happening. I have also clicked 'next turn' and the same issue occurs.
souldan
Lance Corporal - Panzer IA
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Re: No armed refugees to keep alive in mission Site D-16

Post by souldan »

I have this same issue too, l can't complete the mission.

I'll have to play them through the scenarios i guess.

I'm on ipad.
Sabbacadabra
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Re: No armed refugees to keep alive in mission Site D-16

Post by Sabbacadabra »

Same here, I have to conquer all of the six hexes AND to let survive at least 5 refugees , which - of course - are not on the map.
So I can only end up losing this mission even if i have conquered all of the hexes.
Any news?

I'm playing it on Ipad.
Dongmaster
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Re: No armed refugees to keep alive in mission Site D-16

Post by Dongmaster »

It says in the beginning eliminate all Ork forces even if the mission info is wrong.

I captured all hexes and killed all the Orks and completed the mission after that.

I run it on an iPad Air 2 and the plot thickens with the Inquisition and "all". :twisted:
Kerensky
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Re: No armed refugees to keep alive in mission Site D-16

Post by Kerensky »

We're aware of this issue and should be able to remedy it in an upcoming patch, thanks for the reports everyone!
Sabbacadabra
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Re: No armed refugees to keep alive in mission Site D-16

Post by Sabbacadabra »

Kerensky wrote:We're aware of this issue and should be able to remedy it in an upcoming patch, thanks for the reports everyone!
Cool, thank you for answering!
Dongmaster wrote:It says in the beginning eliminate all Ork forces even if the mission info is wrong.

I captured all hexes and killed all the Orks and completed the mission after that.

I run it on an iPad Air 2 and the plot thickens with the Inquisition and "all". :twisted:
Thank you, i'll try this while waiting for the aforementioned patch!
tibbs1026
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Re: No armed refugees to keep alive in mission Site D-16

Post by tibbs1026 »

This problem still exists.... Cannot get past this scenario
raymon81
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Re: No armed refugees to keep alive in mission Site D-16

Post by raymon81 »

Same for me. Playing on old ipad
tibbs1026
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Re: No armed refugees to keep alive in mission Site D-16

Post by tibbs1026 »

Finally got past this level..... Need to destroy ever and all Ork units.... Only way to win
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