Ok more detail on my force as I have my record now hehehe.
Air power (20) - 2 Kanbaku, 2 Kanko (bomb), 1 Hamaki, 1 Hawk and 1 Recon. 4 white planes (bombers) north taking fortress (2) as priority then DD (2) if you finish those ABDA force at Java Sea, beware of a fighter if you go too near the airfield. 3 Green planes south, Recon to scout and attract fighter cover by my own AA and Hawk. Hamaki hammer any target that my Engineer is gonna hit. I don't engage dogfight with Hawk as Kamikaze mode its not worth it as they are strength 13 vs your strength 10 even if you have 5 stars the losses in terms of RP is not worth it, use cover fire or AA to soften air target before Hawk engage.
Naval (20) - 5 Tones (prefer Mogami) however again in Kamikaze mode Tone perform better due to defense. Main job of fleet is hammer that town, AT-AA then infantry those that Eng gonna hit. Aux fleet send ahead to finish off that 2 DD in case the bomber need to flee if fighter comes. Trigger reinforcement faster if you knock out the fleet early.
Land (55 + 4 + 4 + 6 = 69) - 3 teams North, Central and South
1. North team - 4 infantry, 1 eng and 2 type 92 Osaka, Recon setup flank support then Eng hit then Inf hit the target clear up like magic. After taking town, 2 inf proceed on north road meet up with reinforcement and hit airfield from North. 2 recon, 2 inf and 1 eng proceed to 3rd and 4th bridge again eng to meet head on but after those recon and infantry have already setup flank position. After 4th Bridge hang in there in 4th Bridge area in case Armor reserve come up. Then proceed to support airfield attack from left side.
2. Central team - 2 Type 95 Ha-Go supported by 2 inf, 1 eng (aux) hit radar zone move on to cut the central army area then leave 2 inf(aux) clean up after cutting of supply. Tank and Eng proceed to take central fortification army #2, again setup eng on front hit with tank on flank, you should be able to run over any single unit defense in a turn. Tank meet up with North Army on 4th Bridge for defense or airfield push.
3. South Army - 3 marine, 1 Teishin, 1 Eng, 4 Type 90 75mm and type 98 20mm. Eng and Teishin clear that fortify army with Arty support 2 hit target 2 hit target behind so the reserve effectiveness is weaken. Eng and Teishin back off after hitting while Marine proceed to clean up then move thru jungle road to cut off those trucks movement and proceed to siege on the last town (lots of trucks and some McNasty hidden). 2 inf (aux) proceed to the lower south to clean up those pocket after your south army cut the supply.
There should be some army point reserve left for you to deploy anything you fancy using or level up. Cut off supply is the key so move fast and beware of those armor reserve, last i fought them is the river crossing south which 2 arty change to AT and crush them there.
Hope it helps
