Pace for Multiplay
Moderators: Slitherine Core, BA Moderators
Pace for Multiplay
The multiple play pace seems glacial. Started one game and so far almost a day later only one move made. Is this typical? It would be great if there were a better more real-time system.
-
- Site Admin
- Posts: 9881
- Joined: Wed Mar 23, 2005 10:35 pm
Re: Pace for Multiplay
It's a good idea to post a note with your challenge if you specifically want someone who is playing quick turns. The async nature of the system is one of the attractions for a lot of people who only have limited play time each day.
Cheers
Pip
Cheers
Pip
follow me on Twitter here
Re: Pace for Multiplay
At one a move per day it will take a long time to complete a game. Are there plans for a more interactive multiplayer capability?
-
- Site Admin
- Posts: 9881
- Joined: Wed Mar 23, 2005 10:35 pm
Re: Pace for Multiplay
The async system is vastly more popular than those requiring people to be online at the same time for an hour or two (by a factor of about 100). Many players will play a game in a single evening, as I say, if you make it clear in your challenge then you are more likely to get quicker games. While some people will only play a turn a day it isn't a requirement.
Cheers
Pip
Cheers
Pip
follow me on Twitter here
Re: Pace for Multiplay
On the other hand, you may have some battles playing simultaneously, so when you have the time you have some 6-8 turns to play.pkager wrote:At one a move per day it will take a long time to complete a game. Are there plans for a more interactive multiplayer capability?
That`s the way many of us use to play, i guess
Cheers
-
- Site Admin
- Posts: 9881
- Joined: Wed Mar 23, 2005 10:35 pm
Re: Pace for Multiplay
Absolutely - paired games are supported directly by some games (though not BA thanks to my laziness I guess!
) can be a good way to keep playing. Simply host a couple of challenges on the same maps but from each side.
Cheers
Pip

Cheers
Pip
follow me on Twitter here
-
- Sergeant - 7.5 cm FK 16 nA
- Posts: 200
- Joined: Wed Aug 22, 2012 12:55 am
- Location: Sydney, Australia
Re: Pace for Multiplay
...also makes a difference what continent and time zone you're in. Not everyone lives in continental USA, I've heard...
Ps - you joined in 2011 and have only just started multiplayer? I agree, truly glacial...
Ps - you joined in 2011 and have only just started multiplayer? I agree, truly glacial...

-
- Sergeant First Class - Panzer IIIL
- Posts: 393
- Joined: Sat Sep 07, 2013 11:43 am
Re: Pace for Multiplay
There's a hardcore set of regular players on Here I won't take a game if I don't know the name as your stuck with a game and you only have so many games (20) I play players from Europe USA Japan ! Pm a game with the password
-
- Sergeant - 7.5 cm FK 16 nA
- Posts: 200
- Joined: Wed Aug 22, 2012 12:55 am
- Location: Sydney, Australia
Re: Pace for Multiplay
Having said that, 'mikeandike52' accepted a challenge of mine in May, then did not submit a single turn for 30 days. I just closed it off but you have to wonder, 'Why accept in the first place?' 

-
- Brigadier-General - Elite Grenadier
- Posts: 2114
- Joined: Fri Apr 29, 2011 2:56 pm
- Location: Penalty Box
- Contact:
Re: Pace for Multiplay
I've had games like this also. And have had the same thing accepting someone's challenge...why create it if your not going to play it?johntindall wrote:Having said that, 'mikeandike52' accepted a challenge of mine in May, then did not submit a single turn for 30 days. I just closed it off but you have to wonder, 'Why accept in the first place?'
Re: Pace for Multiplay
I am perfectly fine with one turn a day. Take note that nit all in the same time zone.
-
- Colonel - Fallschirmjäger
- Posts: 1423
- Joined: Fri Nov 05, 2010 12:02 am
- Location: Bradenton, Florida
Re: Pace for Multiplay
pkager wrote:At one a move per day it will take a long time to complete a game. Are there plans for a more interactive multiplayer capability?
The best solution may be to post a thread here saying "looking for players on such and such a map to play 4 or 5 turns per day" and see what you get. =)
-
- Sergeant - 7.5 cm FK 16 nA
- Posts: 200
- Joined: Wed Aug 22, 2012 12:55 am
- Location: Sydney, Australia
Re: Pace for Multiplay
'chalky' is another one.johntindall wrote:Having said that, 'mikeandike52' accepted a challenge of mine in May, then did not submit a single turn for 30 days. I just closed it off but you have to wonder, 'Why accept in the first place?'
