+1BiteNibbleChomp wrote:Uzbek... Too many screenshots. You make my computer lag when trying to bring them up![]()
Perhaps a better idea would be to start a thread in the AAR section and put a link on this forum?
- BNC (I know that I've been a little slow with my AAR, but I would like to finish WWI v3 by the end of this month... something that will be difficult without a few more icons)
Eastern Front: Soviet Storm v1.96b (Link Fixed)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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Cataphract88
- Master Sergeant - U-boat

- Posts: 521
- Joined: Wed Apr 22, 2009 8:56 pm
- Location: London
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Richard
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captainjack
- Brigadier-General - 15 cm Nblwf 41

- Posts: 1912
- Joined: Thu Sep 13, 2012 7:42 am
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
I like the proposed road across the lake - it gets the message across very well.Akkula wrote: This is a very FIRST raw version, I expect to improve it a little bit. Please give me your opinions friends.
Best regards.
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Also, I am trying to use the guille´s frozen tiles JUST for the lakes. But it is very hard, as it consumes me a lot of time from the scripting process of the scenario 
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Mhh, it seems impossible to win Sevastopol in Marshall difficulty
. I suggest you to use the "endscn 0" cheat or reduce the difficulty (the scenario can be won at lesser difficulty levels). I will reduce the difficulty of that scenario by the next release anyway.
Tell me what do you think about this friends, my idea to remark the units featuring unique heroes:

All those special units will be identified with a Guards icon (same for Guards "standard" units). I am planning to do the same for the SS units.
Best regards.
Akkula.
Tell me what do you think about this friends, my idea to remark the units featuring unique heroes:

All those special units will be identified with a Guards icon (same for Guards "standard" units). I am planning to do the same for the SS units.
Best regards.
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Makes me think of the many graphics innovations I'm adding to Rome, which is a very good thing. You don't happen to have tattered bear skins for certain flags palnned, do you?Akkula wrote: Tell me what do you think about this friends, my idea to remark the units featuring unique heroes:
![]()
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
LOL no.
But maybe I am thinking to add a Russian Bear unit, of course it could be able to beat a Maus with a single attack.
But maybe I am thinking to add a Russian Bear unit, of course it could be able to beat a Maus with a single attack.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Last edited by uzbek2012 on Sat May 30, 2015 12:54 am, edited 1 time in total.
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
BiteNibbleChomp wrote: Makes me think of the many graphics innovations I'm adding to Rome, which is a very good thing. You don't happen to have tattered bear skins for certain flags palnned, do you?
- BNC
Well those are going to be used on 'barbarian' nationsAkkula wrote:LOL no.
But maybe I am thinking to add a Russian Bear unit, of course it could be able to beat a Maus with a single attack.
Also with a bit of map editing you could probably turn all of Russia into an image of a bear.
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Uzbek I STRONGLY ask you to open a thread in the AAR section. Your long posts filled with screenshots are making this thread IMPOSSIBLE to follow, both by me and by other people. And once again you are spoiling a lot of the events that should be surprise for the player.
Please keep posting your progress but in a different thread, any news I wish to inform literally disappear between your posts
Best resgards.
Akkula.
Please keep posting your progress but in a different thread, any news I wish to inform literally disappear between your posts
Best resgards.
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
So how to reduce the complexity of uzbek's posts ? Need to decide what is dearer to us realism or balance ? Maybe enter cheat codes to not have hell of screenshots ???



slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Well if you prevent screenshots of it can not spread ) probably Just need to say thank you to that someone plays and indicates errors )In the next version of the mod I hope everything will be OK )
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
The scenario scripting was giving me headaches so I took a break and I started to work in a new arsenal to give more diversity to the eastern front:


Credits of some of those units (in their "vanilla" release) goes to phcas and mcguba.


Credits of some of those units (in their "vanilla" release) goes to phcas and mcguba.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
I see Razz has made a thread for you in the AAR section uzbek. That should solve all problems
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Akkula wrote:The scenario scripting was giving me headaches so I took a break and I started to work in a new arsenal to give more diversity to the eastern front:
Credits of some of those units (in their "vanilla" release) goes to phcas and mcguba.
Very well that in your mod will not only German Nazis ) 's Already become a tradition, every hundred years to gather all of Europe and to receive from Russia on the neck )))
Make a mod about mother Russia right and no screenshots at allBiteNibbleChomp wrote:I see Razz has made a thread for you in the AAR section uzbek. That should solve all problems![]()
- BNC
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
No-one said we don't like your screenshots. We just don't appreciate 500 of them on one thread that has to be shared with news and other stuff about the mod.
But that problem has been solved now
- BNC
But that problem has been solved now
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Hi, perfect mod, but I have the issue with scenario Kingisepp-Gdov - after the win at Krasnoy Selo instead of new scenario start only black screen appear and freeze it at all
Do you know what to do?
Thanks a lot
Do you know what to do?
Thanks a lot
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Hi Asarhador, thanks for your words
. I am glad you like the mod.
Regarding the crash, I am surprised: I never experienced a crash after that scenario, nor any user reported me something similar. I only think of two possible answers:
- Check the Mod scenario folders in the Panzer Corps folder inside "My Games", and see if some file is missing (maybe wrong unrar?).
- Or, just in case, create a shortcut for PanzerCorps.exe and add /nocache at the end of the command line parameter. That will help you avoid any overload in the RAM caused by scenarios with lot of units.
Please, let me know if you could fix the issue.
Best regards.
Akkula.
Regarding the crash, I am surprised: I never experienced a crash after that scenario, nor any user reported me something similar. I only think of two possible answers:
- Check the Mod scenario folders in the Panzer Corps folder inside "My Games", and see if some file is missing (maybe wrong unrar?).
- Or, just in case, create a shortcut for PanzerCorps.exe and add /nocache at the end of the command line parameter. That will help you avoid any overload in the RAM caused by scenarios with lot of units.
Please, let me know if you could fix the issue.
Best regards.
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)
Hi, reainstal of complete mod helped. Thanks

