Simulating the Waterloo Battle with 800p Lists
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Simulating the Waterloo Battle with 800p Lists
Hi all,
we would like to create 2 lists that would give the flavor of the battle of waterloo.
One list would be French and the other would be British with Prussian Ally.
The lists should be 800pts so that a game would not be too long.
Can anybody give any suggestion on how to do it?
we would like to create 2 lists that would give the flavor of the battle of waterloo.
One list would be French and the other would be British with Prussian Ally.
The lists should be 800pts so that a game would not be too long.
Can anybody give any suggestion on how to do it?
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- Lieutenant Colonel - Panther D
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Re: Simulating the Waterloo Battle with 800p Lists
Hard with 800 points, but roughly converting each corps to a division would seem to be the way.
So French have 2 infantry divisions led by D'Erlon & Reille (using cavalry attachments to represent the corps cavalry) perhaps an infantry unit with a BC for Lobau, a HC division and a mixed guard division.
Allies have a infantry division for the Prussians, 2 allied infantry divisions (Hill & Orange) and a cavalry division.
Cheers
Brett
So French have 2 infantry divisions led by D'Erlon & Reille (using cavalry attachments to represent the corps cavalry) perhaps an infantry unit with a BC for Lobau, a HC division and a mixed guard division.
Allies have a infantry division for the Prussians, 2 allied infantry divisions (Hill & Orange) and a cavalry division.
Cheers
Brett
Re: Simulating the Waterloo Battle with 800p Lists
I've found it better to take particular " acts" as it were , so the assault by D'Erlon, the Prussians at Plancenoit ,Hougomount ,La Haye Sainte , the final assault . I have never been keen on reducing Corps to the size of a Brigade as I have seen on some 20 foot wide tables for games that work at BTN level . But trying to do it in full whatever rules you use is hard work and really needs 2 days.
Re: Simulating the Waterloo Battle with 800p Lists
According to you what is the right numbers of point to simulate waterloo ?
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- Lieutenant Colonel - Panther D
- Posts: 1266
- Joined: Tue Jan 20, 2009 8:52 am
- Location: Auckland, NZ
Re: Simulating the Waterloo Battle with 800p Lists
I can answer that
4,456 for the French
3,072 for the Anglo-Allied
1,948 for the Prussians.

4,456 for the French
3,072 for the Anglo-Allied
1,948 for the Prussians.
Re: Simulating the Waterloo Battle with 800p Lists
did you build the list to answer so precisely?
if yes I will be intersted
if yes I will be intersted

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- Lieutenant Colonel - Panther D
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- Joined: Tue Jan 20, 2009 8:52 am
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Re: Simulating the Waterloo Battle with 800p Lists
Hi dvorkin
lol. - not just for your question, sorry.
We'll be doing a re-fight of Waterloo for the anniversary, so have the lists etc prepped for that.
Happy to send you (and anyone else interested) a copy if you want to personal message me an email address.
Cheers
Brett
lol. - not just for your question, sorry.
We'll be doing a re-fight of Waterloo for the anniversary, so have the lists etc prepped for that.
Happy to send you (and anyone else interested) a copy if you want to personal message me an email address.
Cheers
Brett
Re: Simulating the Waterloo Battle with 800p Lists
Can you send me a copy (you have my email address)lol. - not just for your question, sorry.
We'll be doing a re-fight of Waterloo for the anniversary, so have the lists etc prepped for that.
Happy to send you (and anyone else interested) a copy if you want to personal message me an email address.
We are also doing something similar, and it would be interesting to compare notes.
(I can send you my version as well if you'd like)
Terry
Re: Simulating the Waterloo Battle with 800p Lists
We are working on a simplifiacation of the waterloo battle that could be playable with FoG-N on a normal 180cm x 120cm table.
We have tried to fit the majority of the renown units in order to keep the "flavor" of the battle. We did not want to include each and every unit down to the last conscript regiment.
The same for the important terrain features and buildings.
A lot of units are of higher quality. As a consequence the lists ended up to arround 1600pts but the actual number of units is not that high, so we think it could be still playable on a normal table.
The order of battle was also limited by our availlable models.
Please tell us what you think.



We have tried to fit the majority of the renown units in order to keep the "flavor" of the battle. We did not want to include each and every unit down to the last conscript regiment.
The same for the important terrain features and buildings.
A lot of units are of higher quality. As a consequence the lists ended up to arround 1600pts but the actual number of units is not that high, so we think it could be still playable on a normal table.
The order of battle was also limited by our availlable models.
Please tell us what you think.



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- General - Carrier
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Re: Simulating the Waterloo Battle with 800p Lists
While I "want" to nit pick. That would not be fair, because this is VERY cool.
BRAVO.
it is an impressive feat. Open to quibbling because you had to make judgment calls. But it evokes and wonderful concept.
BRAVO.
it is an impressive feat. Open to quibbling because you had to make judgment calls. But it evokes and wonderful concept.
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- General - Carrier
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- Joined: Tue Feb 13, 2007 9:53 pm
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Re: Simulating the Waterloo Battle with 800p Lists
So I have questions or thoughts or comments.
I think you need to bill this as a few hours into the battle.
I worry that there is basically no chance for the French to clear La Haye Sainte without using the Guards. You might need to adjust up the French to give them more power to threaten the Allied position. But it does somewhat simulate the late battle where the French infantry were not taking the crest. Probalby need to up power D'Erlon somewhat.
Reille might need to be spread out more as right now he is going to move to envelop the allied right behind Hougmont.
Similarly the Prussians don't seem like an existential threat to the French. Lobau should be able to handle them. They will likely prevent D'Erlon from attacking aggressively. So you could see an attempt by the Dutch Belgians to come forwar to support.
Uxbridge basically outclasses Ney that when combined with Picton the French will be on the defense.
If you just take out the Blucher and Lobau for a moment. The French have no significant point advantage and then the terrain favors the Anglo-allies. I think you have to find a way to tilt the center more toward the French opportunity to attack.
Possibly the simplest is to not have much past Hougomont. Use 1 or more of the units of Reille to create a larger D'Erlon. Maybe give the French some more brigade commanders, weaken Uxbridge.
But don't take this negatively. I am inspired.
I think you need to bill this as a few hours into the battle.
I worry that there is basically no chance for the French to clear La Haye Sainte without using the Guards. You might need to adjust up the French to give them more power to threaten the Allied position. But it does somewhat simulate the late battle where the French infantry were not taking the crest. Probalby need to up power D'Erlon somewhat.
Reille might need to be spread out more as right now he is going to move to envelop the allied right behind Hougmont.
Similarly the Prussians don't seem like an existential threat to the French. Lobau should be able to handle them. They will likely prevent D'Erlon from attacking aggressively. So you could see an attempt by the Dutch Belgians to come forwar to support.
Uxbridge basically outclasses Ney that when combined with Picton the French will be on the defense.
If you just take out the Blucher and Lobau for a moment. The French have no significant point advantage and then the terrain favors the Anglo-allies. I think you have to find a way to tilt the center more toward the French opportunity to attack.
Possibly the simplest is to not have much past Hougomont. Use 1 or more of the units of Reille to create a larger D'Erlon. Maybe give the French some more brigade commanders, weaken Uxbridge.
But don't take this negatively. I am inspired.
Re: Simulating the Waterloo Battle with 800p Lists
Dear Hazelbark,
This is exactly the kind of feedback we need. We have not played much of FoG-N lately, our main focus being FoG-Renaissance. So we are not able to see where things are going to stuck right away.
The photo presented here is our first attempt to put the models on the table in order to see the space they occupy and discuss the balance of power in different locations.
We would like the French to have a fair chance to win, as much as the allies, so that the game won't be boring. Please note that there is a time factor as well to put into the game as the Prussians should not appear on the table from the begining. We have different thoughts about that but we are open on suggestions. Up to that time Lobau' s command could give some help to the attacking French e.g. with the artillery and a unit or two. I agree that D'Erlons command should be up powered on the expense of Reille. Maybe Hougomont should be placed further to the British right, leaving more table space between Hougomont and La Haye Sainte for the French ccavalry charge and the attack of the Guarde Imperialle (this is where they took place right?).
As it is very difficut for me to tweek the lists to bring the desired local balance of power, please feel free to be more specific with the necassary changes. I won't take your remarks negatively. We are not trying to show off here. We are trying to set up an interesting game!
Cheers!
This is exactly the kind of feedback we need. We have not played much of FoG-N lately, our main focus being FoG-Renaissance. So we are not able to see where things are going to stuck right away.
The photo presented here is our first attempt to put the models on the table in order to see the space they occupy and discuss the balance of power in different locations.
We would like the French to have a fair chance to win, as much as the allies, so that the game won't be boring. Please note that there is a time factor as well to put into the game as the Prussians should not appear on the table from the begining. We have different thoughts about that but we are open on suggestions. Up to that time Lobau' s command could give some help to the attacking French e.g. with the artillery and a unit or two. I agree that D'Erlons command should be up powered on the expense of Reille. Maybe Hougomont should be placed further to the British right, leaving more table space between Hougomont and La Haye Sainte for the French ccavalry charge and the attack of the Guarde Imperialle (this is where they took place right?).
As it is very difficut for me to tweek the lists to bring the desired local balance of power, please feel free to be more specific with the necassary changes. I won't take your remarks negatively. We are not trying to show off here. We are trying to set up an interesting game!
Cheers!