I rather agree with this as it need not be deleterious to those who play the " standard game" - which by the way I never do! But I do think a deeper table helps. Double distance on roads does help of course and I often have a lateral road in my rear area to facilitate that with a reserve on the road in column of march.hazelbark wrote:I think this is a good point. It incidentally highlights one of my grumpy contentions with the rules is I would prefer a "normal" size to be a bigger battle than is current...Auerstadt, Marengo size. Rather than current 800 point. We need healthier Corps sized formations...which I thing would detour the cavalry-centric nature of some players.shadowdragon wrote:
This might be a separate issue for single corps tournament play versus multi-corps 'historical' play. The intent of FoGN was a single corps, presumably fighting a particular mission in the context of a larger battle. In that situation, one wouldn't see infantry reserves rapidly moving to support the corps in action. Perhaps some cavalry. In a larger, multi-corps battle there should be a big difference between corps committed to the battle and those in reserve. I'm not sure what I'm suggesting but the Empire rules had separate Grand Tactical movement from the corps / divisional engagement. Maybe there's something that could be borrowed from FoGR in terms of its Grand Division movement (or whatever it's called - can't recall off the top of my head).
Perhaps a nice addition would be some rules that apply for larger, multi-corps battles....or maybe that would break the system. Just an idea to think about.
I think several rule systems have a grand tactical movement for reserves. Age of Eagles does for example tries to graft that in. I could see something like specifically designated reserve divisions that are also beyond 10 MU of an enemy can multiple move. That might fit with the hinted at reference to new scenarios and attacker reserve divisions. I understand why people want these formations to get to 6 MU but creates too much of a slingshot to a position. I am worried less if its infantry but a lot if its cavalry. We also have to find a way for unreformed infantry to matter in this environment. 10 MU is a long way for unreformed, but 6 MU is obviously nothing for reformed or cavalry.
I have suggested to Terry allowing unreformed infantry in tactical to move 6MUs off road if more that 16MUs from the enemy throughout - ie out of artillery range. This represents what in the mid 18th century was called an " open column". This not as such a tactical formation.
Each Btn was in platoon width with platoon intervals and platoons in three ranks( or company width in smaller combined Grenadier Btns). Btsn in a regiment would be one behind the other usually as it was part of along column of such formations. This formation was for use on the battle field when moving to their planned positions , usually at an oblique angle to that so that each Btn could wheel readily by platoons simultaneously into line, the senior Btn on the right of course It is not a close column of march which we already allow for but which was not an on-the battle field formation.
That does not of course address bigger battles. Just now having doing a 28m census after rebasing I am planning a "virtual"campaign ( no map just 7 battles corps on corps) with 7 Corps a side - French circa 1812 v Russian, Austrians and Russians cc 1812-13. Most Corps have 4 Divs with provision for a reinforcing div from another Corps " marching to the sound of the guns" I also have a C-in C- Wing commander provision for multi corps engagements command range 30MUs, from the figure not the base as I have them mounted on a larger irregular shaped non standard bases.








