Patch On Route

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

Moderators: The Artistocrats, Order of Battle Moderators

Falke_MatrixForum
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 80
Joined: Sun Nov 30, 2014 6:17 pm

Re: Patch On Route

Post by Falke_MatrixForum »

Erik wrote:
I think destroyers that move will only pick up their own engines using the sonar.
That can be filtered out, but it is less efficient the faster you are moving. That could be reflected by having range 2 if not moving and 1 if they did
paxuni
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Thu Mar 06, 2014 10:20 am

Re: Patch On Route

Post by paxuni »

Horst wrote:The air defense of (cargo) trucks looks too high compared to the ground defense. They normally have to stick to the roads and drive in long convoys - should be easy pickings even for dogfighter aircrafts.

More suggestions:
- auto-naming of saved games, like "scenario name - turn #"
- dogfighter planes are quite weak against all kind of ground units, but isn't necessarily that bad if you like to keep the strength/weakness difference between heavy fighters. It still feels strange though that they can easily be shot down by AA guns, like the tiny Braat Overvalwagen. The dogfighters' weakness vs. ground units should be somehow compensated by better ground defense, as they rather fly very fast and high in the sky most of the time. When you escort your tactical bombers, the AA units typically fire at the weaker dogfighters although they pose hardly any threat. Doesn't look that plausible.
i'm agree with the AA being way to strong ,us AA can take 5 point out of my fighters when P40 never do more than 3 !!!

also some problem with price of jap arty about 80 but same unit if buy from anti tank cost 40 ???
Boarspear
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 59
Joined: Mon May 04, 2015 2:39 pm

Re: Patch On Route

Post by Boarspear »

[quote="Erik]
You can save whenever you want and label the saves whatever you want.

Land/air/naval command points determine how many land/air/naval units you can purchase/deploy. It is a neat way (for the designer) to restrict the purchase to somewhat realistic/historic OOBs.
Also, you cannot buy more new units than can be supplied. Hit the space bar and look at the supply location. It will display a number in red, that's the number of supply missing. Each unit needs approximately 3 supply. When the number is green, that is the surplus supply.
Most important: Units with the 'red point' is out of supply can't receive repair and will move/fight badly after a few turns. If all your units are orange or worse it means they are all on low supply.

Hope this helps a bit[/quote]

Thanks for the quick response -- didn't notice that the name "autosave" could be clicked and renamed. Is supply abstracted or does it diminsh over distance (if I have a supply ship at a town at one end of the map, does it provide supply all the way to the other end if supply route is uninterrupted)? I believe the answer is, Supply is not affected by distance.
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: Patch On Route

Post by uzbek2012 »

Great game, played with pleasure ! Loved it but why there is no Russian translation and of the company for the USSR !? I hope in the future patches and DLC you add about Soviet–Japanese War)
https://en.wikipedia.org/wiki/Soviet%E2 ... War_(1945)
Or go even further )))
Image
Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 9582
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Patch On Route

Post by Erik2 »

You are either in supply or not, range doesn't matter
Falke_MatrixForum
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 80
Joined: Sun Nov 30, 2014 6:17 pm

Re: Patch On Route

Post by Falke_MatrixForum »

paxuni wrote:
also some problem with price of jap arty about 80 but same unit if buy from anti tank cost 40 ???
I think that the stats will be different,but since the switched stats are not shown when purchasing you would have to buy one of both and then compare the stats.

For the HO-NI 1 the Art Version has worse stats in AT mode than the bought AT version
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: Patch On Route

Post by uzbek2012 »

Why is the game not optimized !? Do something with these brakes )
Image
Image
Jagon
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 26
Joined: Wed Nov 21, 2012 7:54 am

Re: Patch On Route

Post by Jagon »

[quote="gunnergoz"]How do I repair the PBY Catalina large seaplane? It should be repairable by the Repair Ship at the very least.


The manual says the Catalina flying boat can be repaired by a cruiser. Haven't tried it yet.
Time was invented so that everything didn't happen at once.
AgentTBC
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Mon Jan 02, 2012 1:31 am

Re: Patch On Route

Post by AgentTBC »

Agggh, I'm waiting for the patch to really get into the game. So hard. Please help.
adherbal
The Artistocrats
The Artistocrats
Posts: 3900
Joined: Fri Jun 24, 2005 6:42 pm
Location: Belgium

Re: Patch On Route

Post by adherbal »

The official patch won't be for this week anymore, but we'll upload another hotfix tomorrow.
Image
AgentTBC
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Mon Jan 02, 2012 1:31 am

Re: Patch On Route

Post by AgentTBC »

Guess I'll start a game then!! Can't... resist...
gunnergoz
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 132
Joined: Wed Nov 22, 2006 6:08 pm

Re: Patch On Route

Post by gunnergoz »

Jagon wrote:
gunnergoz wrote:How do I repair the PBY Catalina large seaplane? It should be repairable by the Repair Ship at the very least.


The manual says the Catalina flying boat can be repaired by a cruiser. Haven't tried it yet.
I read the manual: I've tried it and it does not work.
rezaf
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1487
Joined: Mon Aug 15, 2011 3:27 pm

Re: Patch On Route

Post by rezaf »

adherbal wrote:The official patch won't be for this week anymore, but we'll upload another hotfix tomorrow.
Where can one download the hotfixes? Are they available on Steam only?

The issue that has already cost me two secondary objectives is the bug where I cannot switch from bombs to torpedos on my carriers, was it fixed in any of the hotfixes?

Thanks.
_____
rezaf
Lecnik
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 14
Joined: Sat Sep 06, 2014 9:28 am

Re: Patch On Route

Post by Lecnik »

adherbal wrote:The official patch won't be for this week anymore, but we'll upload another hotfix tomorrow.
OMG
any chance to see Experience gain from combat increased in hotfix
or
need wait another week to start playing company?
adherbal
The Artistocrats
The Artistocrats
Posts: 3900
Joined: Fri Jun 24, 2005 6:42 pm
Location: Belgium

Re: Patch On Route

Post by adherbal »

Experience gain has been tweaked in the hotfix.
Image
Myrddraal
The Artistocrats
The Artistocrats
Posts: 1505
Joined: Wed Feb 23, 2011 2:49 pm

Re: Patch On Route

Post by Myrddraal »

Lukas is referring to this hotfix:
viewtopic.php?f=264&t=64457
Ryben
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 281
Joined: Sun Dec 02, 2007 2:12 pm
Location: Spain

Re: Patch On Route

Post by Ryben »

Have you located the cause of the low framerate in certain PC´s?
adherbal
The Artistocrats
The Artistocrats
Posts: 3900
Joined: Fri Jun 24, 2005 6:42 pm
Location: Belgium

Re: Patch On Route

Post by adherbal »

Optimising AI and graphics engine performance is an ongoing task. I think the main framerate bug was limited to the Java map caused by a bugged unit, but we expect overal performance to be improved gradually over the next patches. Don't expect sudden miracles :)

Once the NATO counters mode is activated that will certainly provide another option for the lower spec machines.
Image
rezaf
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1487
Joined: Mon Aug 15, 2011 3:27 pm

Re: Patch On Route

Post by rezaf »

Myrddraal wrote:Lukas is referring to this hotfix:
viewtopic.php?f=264&t=64457
Hey, and it fixes the torpedo switch bug as well - great work guys, and thanks for the link Myrddraal. :)
_____
rezaf
AgentTBC
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Mon Jan 02, 2012 1:31 am

Re: Patch On Route

Post by AgentTBC »

Was this hotfixed uploaded? Is there a version number I should check?
Post Reply

Return to “Order of Battle Series”