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Progress Report:

All military actions up to 261 BC and date system until 261 BC currently under testing.

90% of Roman, Epirote, Punic and Etruscan units complete, all with 2d icons in game and 3d icons in my PC files

Still awaiting a Heavy Infantry (Swordsman) 3d icon.

Espionage system under consideration.

Map complete

Still a Work in Progress (I put this here so that I don't get any more 'is it finished yet' posts)

Political map-colouring system under trial
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For a while now I have been mentioning the fact that I have been working on a project other than WWI or the Mongols... I now reveal it to be 'Imperator Romanorum' - a mod focused on Ancient Rome!
Currently the mod is still in early stages as I have been doing other things as well as modding a lot more lately (mostly playing CK2!), but I thought it would be best if I announced the mod and then you guys have the opportunity to be part of this new idea!
Features I have decided upon:

Map is 100x75 hexes, covering most of Europe (except roughly one quarter will be covered in 'terra incognita' - unknown land)

Game starts in 280 BC with the Pyrrhic wars and will go on until 51 AD

A new decision system that will allow you to recognise nations as Great Powers, Reform the Republic and more...

Diplomacy including trade, peace and war with the other three current great powers.

Six Great Powers in total (Rome, Carthage, Egypt, the Seleucid Empire and potentially Suebia and the Iceni)

A province system. The map is divided into 23 provinces, each with a major town. Control of the town gives you effective control of the province.

Buildable towns that can be placed throughout your provinces (and outside of them if you wish to expand into barbarian regions)

An improved quest system similar to that found in the WWI grand map.

The ability to conquer regions that Rome never got to such as Caledonia, Suebia and Parthia (OK, attempted were made into all of these but none were successful

)
Of course, more will be revealed, and some screenshots will be shown as the mod gets closer to release.
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Possible ideas that could do with icons as well:

Merchant goods in both land and sea variants

Pirate ships

Spies (designed like an air unit but with a land unit appearance)
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- BNC