Game crash

Sovereignty is a turn-based fantasy strategy game for the PC. It combines a kingdom management campaign game with a general's level tactical battle game.

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lemirage
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Tue Apr 28, 2015 5:09 am

Game crash

Post by lemirage »

Everytime I start to load my save files, the following codes happen
Sovereignty Error Report - Version: EA1.2 Build: 42
=========================================================

Sovereignty Crash in thread: Main

Error: 並未將物件參考設定為物件的執行個體。

Stack traces:
-------------

Active thread (Main):

Method: Void CastOnTarget(Sovereignty.GameData.SpellTarget)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\Scripts\Spells\Thievery.cs
Line Number: 49

Method: Void LoadSavedState(System.IO.BinaryReader, Sovereignty.GameData.DataMain)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\Scripts\Spells\Thievery.cs
Line Number: 29

Method: Void LoadSpells(System.IO.BinaryReader, Sovereignty.GameData.DataMain, Sovereignty.Game.CGame)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\GameData\WorkingData\WorkingRealm.cs
Line Number: 1054

Method: Void LoadSavedState(System.IO.BinaryReader, System.String, Sovereignty.Game.CGame, Int32)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\GameData\DataMain.cs
Line Number: 438

Method: Sovereignty.UI.GameText LoadGame(System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\SaveManager.cs
Line Number: 442

Method: Void AttemptGameLoad(System.Object)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1253

Method: Void LoadPendingGame()
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1018

Method: Void MapControl_OnCombatMapReady()
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 745

Method: Void Render(Single)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\GameMap.cs
Line Number: 2311

Method: Void RenderEngine_OnRender(Single)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\UIEngine.cs
Line Number: 427

Method: Void Invoke(Single)
File:
Line Number: 0

Method: Void RenderFrame()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 320

Method: Void OnIdle(System.Object, System.EventArgs)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.h
Line Number: 47

Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
File:
Line Number: 0

Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
File:
Line Number: 0

Method: Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0

Method: Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0

Method: Void Run(System.Windows.Forms.Form)
File:
Line Number: 0

Method: Void Run(System.Windows.Forms.Form, SlimDX.Windows.MainLoop)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.cpp
Line Number: 55

Method: Void StartThread()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 266

Method: Void MainFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Program.cs
Line Number: 226

Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79

============================END THREAD TRACE============================
AI:

Method: Void MainThreadLoop()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\AI\AIThreadController.cs
Line Number: 71

Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79

Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0

Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0

Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0

Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0

Method: Void ThreadStart()
File:
Line Number: 0

============================END THREAD TRACE============================


What should I do?
Jekky
Illustrious Software
Illustrious Software
Posts: 867
Joined: Wed Jan 09, 2008 7:06 pm

Re: Game crash

Post by Jekky »

For the moment, there is nothing you can directly do about this.

I have applied a fix for this issue, which will be available when the game updates to 1.4 (if you are on the beta branch, that should be Wednesday this week, if not it will be next week).
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