Sea areas economic value?

Sovereignty is a turn-based fantasy strategy game for the PC. It combines a kingdom management campaign game with a general's level tactical battle game.

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toddtreadway
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 38
Joined: Thu Jun 07, 2007 4:43 pm

Sea areas economic value?

Post by toddtreadway »

Right now I don't really care much about a navy. The sea zones don''t add much to the game.

Suggestion: allow a player to own and improve sea zones adjacent to land territories they own. This would represent trade and fishing, etc. You would also have a reason to defend them.
Breca
Gothic Labs
Gothic Labs
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Joined: Fri Mar 30, 2012 1:25 pm

Re: Sea areas economic value?

Post by Breca »

The naval game will need a bit of love. It's pretty passive right now, and we'd like for players to go out and seek battle if they want to.

No captain can do very wrong if he places his ship alongside that of the enemy.
--Horatio Nelson
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