Boruvian Empire Port Bug - Ships Stuck in Merdigo [solved]

Sovereignty is a turn-based fantasy strategy game for the PC. It combines a kingdom management campaign game with a general's level tactical battle game.

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IanF1966
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Boruvian Empire Port Bug - Ships Stuck in Merdigo [solved]

Post by IanF1966 »

The Boruvian port in Merdigo is bugged. Ships cannot travel to the Sforic Bay from the port and can only move instead to the land province of Chevalese!
Last edited by IanF1966 on Fri Apr 17, 2015 9:39 am, edited 1 time in total.
IanF1966
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Re: Boruvian Empire Port Bug - Ships Stuck in Merdigo

Post by IanF1966 »

UPDATE: Starting a new game, this bug has gone.
Jekky
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Re: Boruvian Empire Port Bug - Ships Stuck in Merdigo [solve

Post by Jekky »

IT is likely that a spell was preventing access to the sea zone (dead winds is a common one)
IanF1966
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Re: Boruvian Empire Port Bug - Ships Stuck in Merdigo [solve

Post by IanF1966 »

Jekky wrote:IT is likely that a spell was preventing access to the sea zone (dead winds is a common one)
Hi Jekky, thanks for replying. I doubt it was a spell, because the ships could move via land:


Image



I checked the nodes and they appear to be ok in the base game.
Jekky
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Re: Boruvian Empire Port Bug - Ships Stuck in Merdigo [solve

Post by Jekky »

If they were transport ships, the land move is valid for them.

The spell would prevent any ship entering the target sea zone, it wouldn't stop you moving units out of the harbour and onto land.
IanF1966
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Re: Boruvian Empire Port Bug - Ships Stuck in Merdigo [solve

Post by IanF1966 »

Hi Jekky, they are not transports. Please see screencap.

JW
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Re: Boruvian Empire Port Bug - Ships Stuck in Merdigo [solve

Post by Jekky »

Then you are probably sufferinf from the AI's annoying habit of over-filling sea zones, if there is no space, you can't move there.. one of the aspects of the AI which we need to work on and improve.
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