Are Routers in Melee?
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Are Routers in Melee?
I had BG of impact foot with friendly routers directly in front of them. The routers were being pursued and the pursuers were in contact with the routers.
The pursuers were in charge range of the impact foot. Are the impact foot allowed to charge the pursuers? i.e. charge the pursuers and burst through the routers. We reckoned that the routers were not in melee (they have no combat dice) so the impact foot could charge the pursuers. The alternative would be to have said no to the charge and the impact foot would have been burst through and then, no doubt, contacted by the pursuers. In fact, to me, the second option seems slightly more 'realistic' but there are arguments for both cases.
Which is correct?
Thanks
Mike
The pursuers were in charge range of the impact foot. Are the impact foot allowed to charge the pursuers? i.e. charge the pursuers and burst through the routers. We reckoned that the routers were not in melee (they have no combat dice) so the impact foot could charge the pursuers. The alternative would be to have said no to the charge and the impact foot would have been burst through and then, no doubt, contacted by the pursuers. In fact, to me, the second option seems slightly more 'realistic' but there are arguments for both cases.
Which is correct?
Thanks
Mike
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Hi Mike - an unusual situation and one which I don't recall seeing posted before. A diagram would help understand the relative positions?
For a definitive answer you need to hear from one of the authors - but I suspect the answer is no - you can't voluntarily charge through friends - even if they're routing. But routers are not in melee - so if the enemy BG can be legally charged as per page 52 then you are okay.
But if you can't declare a charge you might still have to test for an uncontrolled charge - see page 58.
Pete
For a definitive answer you need to hear from one of the authors - but I suspect the answer is no - you can't voluntarily charge through friends - even if they're routing. But routers are not in melee - so if the enemy BG can be legally charged as per page 52 then you are okay.
But if you can't declare a charge you might still have to test for an uncontrolled charge - see page 58.
Pete
Hi Pete,petedalby wrote:Hi Mike - an unusual situation and one which I don't recall seeing posted before. A diagram would help understand the relative positions?
For a definitive answer you need to hear from one of the authors - but I suspect the answer is no - you can't voluntarily charge through friends - even if they're routing. But routers are not in melee - so if the enemy BG can be legally charged as per page 52 then you are okay.
But if you can't declare a charge you might still have to test for an uncontrolled charge - see page 58.
Pete
Something like this:
PPPP
RRRR
IIIIIIII
Friendly routers (R) are routing down the page towards my impact foot (I).
The routers are being pursued by pursuers (P) who are in contact with the routers.
The pursuers are in the charge range of the impact foot.
The impact foot have a viable target within charge reach and either charge or take a CMT to not charge. However, the section about shock troops and charging through friends says that 'They do not test (and will not charge) if the friends are shock troops or already in melee'
So my point is that if the routers count as in melee then there is no test and no charge, if the routers are not counted as in melee then they can charge or test not to do so.
Cheers
Mike
So my point is that if the routers count as in melee then there is no test and no charge, if the routers are not counted as in melee then they can charge or test not to do so.
Cheers
Mike
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I can see where this would lead to.
If the legions can charge then burst through the routing body they would not drop a cohesion level,
the routed body would move back behind the legions where they could regroup or continue there rout.
But if the routers burst through the legions (and they were not light foot) then the legions would drop a level of cohesion.
If the bases are touching they are still in melee, maybe the routers are not in melee but the pursuers are.
But I could be wrong?
If the legions can charge then burst through the routing body they would not drop a cohesion level,
the routed body would move back behind the legions where they could regroup or continue there rout.
But if the routers burst through the legions (and they were not light foot) then the legions would drop a level of cohesion.
If the bases are touching they are still in melee, maybe the routers are not in melee but the pursuers are.
But I could be wrong?
Exactly, that's what I'm getting at. There is an opportunity for cheese here.bilugo wrote:I can see where this would lead to.
If the legions can charge then burst through the routing body they would not drop a cohesion level,
the routed body would move back behind the legions where they could regroup or continue there rout.
But if the routers burst through the legions (and they were not light foot) then the legions would drop a level of cohesion.
If the bases are touching they are still in melee, maybe the routers are not in melee but the pursuers are.
But I could be wrong?
It would be cheesy for the pursuers *not* to pursue, instead they should just follow the routers keeping a small distance behind them and wait for the routers to burst through their friends and disrupt them - at this point they then charge the disrupted enemy.
If the pursuers do pursue then there is a chance that the impact foot can avoid being disrupted by charging the pursuers and bursting through the routers.
Having formed troops advance to counterattack rather than remaining in position in the path of a rout also seems justified as ordered activity forward rather than remaining in place in the tide of rout is better to keep the men steady and under control, although moving out of the path of rout is vastly better. If this encourages a counter-attack, that is to the good. So I see it as ice cream rather than cheese.mikekh wrote:Exactly, that's what I'm getting at. There is an opportunity for cheese here.
It would be cheesy for the pursuers *not* to pursue, instead they should just follow the routers keeping a small distance behind them and wait for the routers to burst through their friends and disrupt them - at this point they then charge the disrupted enemy.
If the pursuers do pursue then there is a chance that the impact foot can avoid being disrupted by charging the pursuers and bursting through the routers.
But the cheesy bit is having the pursuers follow up from a 'safe' distance rather than having them pursue and try to stay in contact.MikeK wrote:Having formed troops advance to counterattack rather than remaining in position in the path of a rout also seems justified as ordered activity forward rather than remaining in place in the tide of rout is better to keep the men steady and under control, although moving out of the path of rout is vastly better. If this encourages a counter-attack, that is to the good. So I see it as ice cream rather than cheese.mikekh wrote:Exactly, that's what I'm getting at. There is an opportunity for cheese here.
It would be cheesy for the pursuers *not* to pursue, instead they should just follow the routers keeping a small distance behind them and wait for the routers to burst through their friends and disrupt them - at this point they then charge the disrupted enemy.
If the pursuers do pursue then there is a chance that the impact foot can avoid being disrupted by charging the pursuers and bursting through the routers.
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Perhaps I am missing the cheese that you are talking about. In order to "pursue from a safe distance," the previously victorious BG must pass a CMT to stop pursuing. They can then follow the routers in subsequent maneuver phases, as the routers approach and burst through their friends. This seems perfectly fine to me; nary a whiff of gorgonzola in the air. Am I misunderstanding?
Marc
Marc
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Conclusion above was:bilugo wrote:Back to the original question.
Can a unit charge through their own routers to come in contact with the routing units pursuers who are touching in base to base contact?
No, unless it's due to failing a Complex Move Test to charge without orders, in which case they burst through.
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i agree with the fact that the only way to charge through friends is to fail the test. And in many situation we may want it.
what i can't understand is why the steady BG is obliged to wait that the routers burst though it? can't it contract one base so a patth is made for routers. They'll then use this space and rout in column, not bursting through friends. They can even slide a bit to try to have a 2 base space.
domblas
what i can't understand is why the steady BG is obliged to wait that the routers burst though it? can't it contract one base so a patth is made for routers. They'll then use this space and rout in column, not bursting through friends. They can even slide a bit to try to have a 2 base space.
domblas
It's just that having the pursuers pursue and stay in contact can help prevent the steady impact foot from being disrupted. That's where I think the cheese is.babyshark wrote:Perhaps I am missing the cheese that you are talking about. In order to "pursue from a safe distance," the previously victorious BG must pass a CMT to stop pursuing. They can then follow the routers in subsequent maneuver phases, as the routers approach and burst through their friends. This seems perfectly fine to me; nary a whiff of gorgonzola in the air. Am I misunderstanding?
Marc