What you have decided to carry on is fine. I have remembered that there is a PC game that you may know, Rome Total War. Its official campaign has the problems we have told you: it is very common to see Rome conquering Carthage in lees than five years. So you may take a look into a mod that increases its realism:Brainsnaffler wrote: Does anyone think this is a good idea or can you think of reasons why this would be bad?
http://www.rometotalrealism.org
You may apply some of their rules to your tabletop games. Points to consider:
- Sieges were very long and the chances of succeeding in capturing one big city were small. There are not many examples, but remember that Carthage siege was 3 years long and Syracuse 2 years. Bribing was also a common way to enter in a city.
- One fact is to conquer a city and another is to keep it. Some rules about military presence in core cities of an enemy state would be advisable.
- I have seen that, unfortunately, peace agreements are not common in campaign games (people just wanting to fight one each other). So some rules to encourage them would be nice. I mean, peace should be the objective.
 
					 
					






