Another modding question...
Moderators: rbodleyscott, Slitherine Core, Gothic Labs
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- Corporal - 5 cm Pak 38
- Posts: 30
- Joined: Fri Oct 19, 2012 12:30 pm
Another modding question...
Is it possible to modify the way Skirmish battles are set up, in order to allow a wider initial deployment frontage for heavier troop types?
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- Field of Glory 2
- Posts: 28284
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Another modding question...
Of course.Interlocutor wrote:Is it possible to modify the way Skirmish battles are set up, in order to allow a wider initial deployment frontage for heavier troop types?
You would need to mod the AutoDeploy() function in MoreScenarioTools.BSF if you want the troops to autodeploy on a wider front.
You would need to alter SetStandardDeploymentBounds() in moreScenarioTools.BSF to allow troops to deploy beyond the bounds defined by their initial autodeployment.
You might also want to alter CheckDeploymentStandard() in Move.BSF.
Richard Bodley Scott


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- Corporal - 5 cm Pak 38
- Posts: 30
- Joined: Fri Oct 19, 2012 12:30 pm
Re: Another modding question...
Thank you, Richard. I'll try that out.
BTW, I've gone back to Squads.CSV and tweaked the AP allotment up a tick. So now my "halved move distances" are more like 60% of stock rather than 50%. I like the way the battles look & play this way, more linear, less concentration of fire.
BTW, I've gone back to Squads.CSV and tweaked the AP allotment up a tick. So now my "halved move distances" are more like 60% of stock rather than 50%. I like the way the battles look & play this way, more linear, less concentration of fire.
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- Field of Glory 2
- Posts: 28284
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Another modding question...
When you are completely happy with it, please supply your complete mod, and assuming it works as advertised (and I see no reason why it shouldn't) we will put it up on the FTP. (Presumably as 3 campaigns)Interlocutor wrote:Thank you, Richard. I'll try that out.
BTW, I've gone back to Squads.CSV and tweaked the AP allotment up a tick. So now my "halved move distances" are more like 60% of stock rather than 50%. I like the way the battles look & play this way, more linear, less concentration of fire.
PM me when you are ready.
Richard Bodley Scott


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- Corporal - 5 cm Pak 38
- Posts: 30
- Joined: Fri Oct 19, 2012 12:30 pm
Re: Another modding question...
Okay. The issue will be getting "completely happy with it" {smile}. I tend to be a tinkerer, and until I've playtested it a lot more, I can't be certain it works right.rbodleyscott wrote:When you are completely happy with it, please supply your complete mod, and assuming it works as advertised (and I see no reason why it shouldn't) we will put it up on the FTP. (Presumably as 3 campaigns)
PM me when you are ready.
But then, a guy I once worked for in a software business used to say "there will always be bugs, just try to reduce their number as much as possible."
I will PM you when I think it is ready, and thanks again.