Questions about Desert Fox

A place to discuss Desert Fox from Shenandoah Studio.
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BradTSS
Corporal - Strongpoint
Corporal - Strongpoint
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Joined: Mon Jun 10, 2013 4:13 pm

Questions about Desert Fox

Post by BradTSS »

From Ryvin:

don't know which one is the right section of the forum (Is it possible to create new topics? Because I can't... or I miss something), anyway here some questions about rules and charts of desert fox grand campaign scenario:

1) Axis supply point: Roll to restore this point is the first thing of every week right? Then, I would like to know why on first day of 2 week (day 8) no points are restored for the Axis? In fact I started a grand campaign yesterday as the Axis and keep the initiative on day 5-7 expending all my starting 3 points (1 each day) then I thought that on 8 day some points were restored because first day of the new week... but I was wrong. So I have to forfeit the initiative to the CW. However from week 3 and so on the combat supply arrival was in effect as stated on the rule.

2) From week 3 as I stated on the previous point, the combat supply arrival work properly however one week I receive only 1 point... according to the combat supply arrival chart on the rule I thought that the minimum points was at least 2... Is there something I miss?

3) Changing subject and speaking about replacements: one player started an offensive on a two week-cycle, the offensive lasts for instance 5 days and each of these sides receive the allotted reinforcement for that day (Axis obviously roll the proper % linked to current week), what happens to the other replacements if the offensive stops after 5 days? Replacements from day 6-14 are lost? Because reinforcements and rebuild came all togheter on day 1 of the next cycle but replacements? As I can see from the game they are lost but I can't found anything about it on the rules...

4) Passage of time: What is the right meaning of the figures on the related chart? In fact I read numbers ranging from 1 to 6 but the time pass range from 30 minutes to 180 minutes each impulse so I figured that 1 to 6 means a multiple of 30 each so a 6 is 180 minutes and a 3 90 minutes???

Thanks for clarifying all these points, anyway really a great game!!!
s_craig
Posts: 1
Joined: Fri Jun 27, 2014 2:39 pm

Re: Questions about Desert Fox

Post by s_craig »

Ryvin wrote: 1) Axis supply point: Roll to restore this point is the first thing of every week right? Then, I would like to know why on first day of 2 week (day 8) no points are restored for the Axis? In fact I started a grand campaign yesterday as the Axis and keep the initiative on day 5-7 expending all my starting 3 points (1 each day) then I thought that on 8 day some points were restored because first day of the new week... but I was wrong. So I have to forfeit the initiative to the CW. However from week 3 and so on the combat supply arrival was in effect as stated on the rule.

2) From week 3 as I stated on the previous point, the combat supply arrival work properly however one week I receive only 1 point... according to the combat supply arrival chart on the rule I thought that the minimum points was at least 2... Is there something I miss?
Great questions. You are right, supply arrives on day 1 and 8 of the combat cycle. It seems there is an error in the Axis Combat Supply table in the rules documentation! :oops: The implemented supply odds are less generous and don't start until Week 3. We'll post an updated table shortly.
Ryvin wrote: 3) Changing subject and speaking about replacements: one player started an offensive on a two week-cycle, the offensive lasts for instance 5 days and each of these sides receive the allotted reinforcement for that day (Axis obviously roll the proper % linked to current week), what happens to the other replacements if the offensive stops after 5 days? Replacements from day 6-14 are lost? Because reinforcements and rebuild came all togheter on day 1 of the next cycle but replacements? As I can see from the game they are lost but I can't found anything about it on the rules...
Correct, daily replacements for the "skipped days" in combat cycles that end early are lost. We should clarify that in 13.3 in the rules.
Ryvin wrote: 4) Passage of time: What is the right meaning of the figures on the related chart? In fact I read numbers ranging from 1 to 6 but the time pass range from 30 minutes to 180 minutes each impulse so I figured that 1 to 6 means a multiple of 30 each so a 6 is 180 minutes and a 3 90 minutes???
Again, right. The "increments" are 30 minutes each.
jeffd
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
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Re: Questions about Desert Fox

Post by jeffd »

I've posted the correct Combat Supply table in the Desert Fox errata thread on this forum. Link is here.
Ryvin
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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Joined: Sun Jan 06, 2013 6:21 pm

Re: Questions about Desert Fox

Post by Ryvin »

Thanks for the Axis supply errata.

However I've got another question about the calendar, I've noticed on 13 th week (20-26 september and 7 cycle of the campaign) there is the following sentence: Comonwealth Armor Max Upgrade Increased.

What does it mean? I think that the max strenght cap of the campaign order of battle increase further but exactly how much is it the new maximum? Perhaps 5 for armor and 6 for infantry?

Thank you very much!
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