Basic movement / gameplay question

Discuss Crisis in Command Volume II: Drive on Moscow. Designed by Ted Raicer
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SgtElias
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Tue Dec 03, 2013 5:03 pm

Basic movement / gameplay question

Post by SgtElias »

Hi, as stated in my other post i am new to this game... I Figure Out that One can move with units in a Region, then push "commit" and the Opponent Takes his turn.

Some Units have then been used "today"; where can i See on what Day we are currently?
And if i hurry with my move, will it take Less hours "off the clock" than if i wait Ten Minutes and then move the unit(s)?

Apprechiate any help :roll:
thedudeabidez
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 125
Joined: Tue Dec 23, 2014 2:57 pm

Re: Basic movement / gameplay question

Post by thedudeabidez »

Hit the top left Menu button, you'll see a timeline which shows how much time is left in the "day". (Actually, each turn represents a few days.)

Movement, no rush, take your time. The clock randomly generates how much time was used after you move. See the Help menu / Charts / Time Passage table if you want to know more.
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