UI suggestions

Discuss Crisis in Command Volume II: Drive on Moscow. Designed by Ted Raicer
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s_ron42na
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
Joined: Fri Dec 14, 2012 8:23 pm

UI suggestions

Post by s_ron42na »

A couple ideas to consider:

1. add a legend option that clearly lists the icons displayed on the map (ex: half colored red circle, circle with red star) and all special icons that can be on units (ex: out of supply, fuel shortage) - I think a couple tables with this information would be very helpful.

2. add an indicator if there is a chat message added by your opponent since your last move or chat post (or maybe popup the chat window on game launch if there is a new chat?). Currently it's easy to miss new chat messages. By the way, I really like everything else about how you implemented the chat feature.

Also, thanks again for another great game!
daviddunham
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 277
Joined: Tue Dec 04, 2012 4:53 pm

Re: UI suggestions

Post by daviddunham »

Thanks for the suggestion. I think some of us thought they were already there, but apparently not.

Chat messages are supposed to be included in the count on the red badge, and also shown in the match picking screen. If you figure out circumstances where they are not, please let us know by using Feedback from the menu.
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