Adeptus Titanicus
x1 Reaver Battle Titan
Imperial Guard
x1 Baneblade (Upgraded) - Serving since Act 1
x1 Banesword (Upgraded)
x3 Leman Russ Demolishers
x3 Destroyer (Upgraded)
x3 Basilisk Armageddon Pattern
x1 Salamander Scout
x1 Steel Legion Company Command
x1 Steel Legion Mortar Support - Serving since Act 1
x6 Steel Legion Infantry - Cannon fod- I mean , the vanguard of the Steel Legion

Adeptus Astartes
x1 Captain Tycho - He ended with lower EXP than what he started with due to high casualties

x1 Sanguinary Guard - Hidden Gem
x1 Blood Angel Sternguard Veterans
x1 Blood Angel Terminator Squad with Assault Cannon
x1 Blood Angel Scout Squad
x1 Blood Angel Land Raider Achilles
x1 Blood Angel Hellfire Dreadnought -Swapped to Furioso Dreadnought in urban maps
x2 Blood Angel Predator Annihilator
x1 Blood Angel Predator Destructor
x1 Ultramarine Hellfire Dreadnought
x1 Ultramarine Command Squad
x1 Ultramarine Devastator Squad with Heavy Bolters
x1 Salamander Firedrakes
x1 Salamander Centurion Assault Squad with Heavy Flamers
MVP - Baneblade (Upgraded) Veteran tank unit since Act 1. Where other tank units get blown to bits, this tank unit managed to survive Act 1 nearly unscathed and with full EXP before being upgraded to the Baneblade in Act 2. Highest unit kill count in the campaign.
Honorable Mention - Sanguinary Guard Fought very well against Titans and Super Heavy Tanks. Deals about 10++ damage per attack against these units. Have 5 Titan kills, which is more than the Baneblade's 3 Titan kills and on par with the Reaver Titan's 5 Titan kills.
Casualties List

x1 Sentinel
x1 Basilisk - Tried to outrun Ork Sluggas on rough terrain.
x20!!! Salamander Scout Vehicle - This wouldn’t be so high if Scout units can double move. Their blood is on your hands , devs!

x4 Leman Russ Demolisher - Tried to take on a Super Heavy Tank
x1 Leman Russ Vanquisher - ^
x3 Destroyer - ^
x2 Steel Legion Company Command - Led by example by charging first into melee
x4 Steel Legion Fire Support
x1 Steel Legion Mortar Support
x1 Steel Legion Special Weapons Flamers
x18 Steel Legion Infantry - They died so that the Space Marines and precious Tanks might live. Shouldn’t it be the other way around?
x4 Steel Legion Conscripts
x1 Ultramarine Land Speeder - My first & last attempt at trying a flying scout unit.
x2 Ultramarine Command Squad - I named one squad "Captain Titus" in hopes of replicating a feat in another Warhammer 40k game. I was so wrong.

x1 Ultramarine Centurion Assault Squad
x1 Blood Angel Land Raider Achilles - The Orks suddenly dared to focus fire on a Super Heavy unit instead of the juicy Steel Legion Infantry a few hexes away. Really weird behavior.
x2 Blood Angel Scout Squad
x1 Blood Angel Stormraven - I deleted this unit after it lost 2 members to traitor Ratling snipers fire

So what is your army unit composition at the end of Act 3? Do share their tales of glory & valor.
