1.This will be two question: Lets say I make an AI trigger/action like this:
I have an AI unit(soviet) in Zone 1, and I have an empty zone 2 which is 10 hexes away (both zones are 1 hex in size)
[If less than 1 Axis units in zone 2 hold position zone 1]
[if more than 0 Axis units in zone 2 Attacker zone 2]
1.Will this make the AI move to and attack the Axis in zone 2? Basically what does the AI "Attacker" action mean?
2. And since the two zones are 10 hexes away, is it possible that the AI will simply move one turn out of zone 1 and then just stay between the two zones? Do the zones need to be connected to eachother to make the AI move the entire way?
2. I don't really understand the run count/skip count. Lets take the example above only now the zones are connected to eachother. if the AI unit needs 3 turns to get to zone 2, does that mean I need to set "run count" to 3? Because if set it to 1 the script will only run the first time and then the AI won't move further?
3. Is there a way of editing the names of the units directly inside the editor?
4. In one of the dropdown menus in the editor there is a [Options] "button" at the bottom of the list, but when I click it, nothing happens.. Does someone know how to fix that?
5. Is there no way to spawn units for the AI? Like [On turn 20, spawn unit X in hex X] ?
6. Btw I have the panzer Corps Wehrmacht edition aswell as grand campaign east 42'. If I buy Afrika Korps( or any other expansion) will there be more options, features and units in the editor?
I hope there is still someone around here who can help me
