edge a Bug?

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

Moderators: rbodleyscott, Slitherine Core, Gothic Labs

Post Reply
krieg63
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 532
Joined: Thu May 06, 2010 2:15 am
Location: Laval

edge a Bug?

Post by krieg63 »

Is it a bug? one infantry unit was catch by flanc by cavalry. The infantry was supposed to be protected by edge.

this was done during a pursuit move and the cavalry had change is target
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28282
Joined: Sun Dec 04, 2005 6:25 pm

Re: edge a Bug?

Post by rbodleyscott »

guillaume wrote:Is it a bug? one infantry unit was catch by flanc by cavalry. The infantry was supposed to be protected by edge.

this was done during a pursuit move and the cavalry had change is target
If you mean a hedge, was the situation something like this?:
NotProtected.jpg
NotProtected.jpg (48.42 KiB) Viewed 1935 times
In this situation the right flank of the pike and shot unit is not protected by the hedge, which is not on the edge of the square it is in. In order to be protected by that hedge it would need to be in the road square.

The left flank and rear of the pike and shot unit are protected by hedges.
Richard Bodley Scott

Image
krieg63
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 532
Joined: Thu May 06, 2010 2:15 am
Location: Laval

Re: edge a Bug?

Post by krieg63 »

is there a way to take screenshot?
flatsix518
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 753
Joined: Tue Dec 14, 2010 10:43 pm
Location: Texas

Re: edge a Bug?

Post by flatsix518 »

F2
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28282
Joined: Sun Dec 04, 2005 6:25 pm

Re: edge a Bug?

Post by rbodleyscott »

guillaume wrote:is there a way to take screenshot?
See

viewtopic.php?f=299&t=52386
Richard Bodley Scott

Image
krieg63
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 532
Joined: Thu May 06, 2010 2:15 am
Location: Laval

Re: edge a Bug?

Post by krieg63 »

ok thank.
unfortunately now no way to see back the action or the terrain has the game is over.
would be fine to be able to review all the battle.

also I notice in 2 games strange pathing. it's look like the path move between 2 melees
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28282
Joined: Sun Dec 04, 2005 6:25 pm

Re: edge a Bug?

Post by rbodleyscott »

guillaume wrote:also I notice in 2 games strange pathing. it's look like the path move between 2 melees
I would be very interested to see a screen shot of that if it happens again. The code should prevent pathing between two units in melee with each other.
Richard Bodley Scott

Image
krieg63
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 532
Joined: Thu May 06, 2010 2:15 am
Location: Laval

Re: edge a Bug?

Post by krieg63 »

look this situation!

Image
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28282
Joined: Sun Dec 04, 2005 6:25 pm

Re: edge a Bug?

Post by rbodleyscott »

guillaume wrote:look this situation!

Image
Ah yes. If you actually move it to the square on the map edge on the left, I think it will path between the two nearer units (of yours) on the left, and not between the units that are in combat.

It can do this even though the square it will move through to get there is not shown as a legal destination, because the program takes into account the angle required to reach the destination and not the angle required to reach each intermediate square.

This is a feature rather than a bug. (In so far as it is working as intended - it does this despite the apparent anomaly because the extra complication to prevent it was not deemed worthwhile).
Richard Bodley Scott

Image
Post Reply

Return to “Pike & Shot”