Hi All,
Long Time player of various Slitherine games and Wargames (first time poster

)
I really don't like have a limited core force it really feels like I have to disband units to then expand my core force (losing all that lovely experience) to then change the setup for certain scenarios to be able to have a fighting chance. I am still on the first chapter and on scenario 7 or 8 I think and my Infantry force is getting slaughtered like no tomorrow (and unlike PzC for example where I could buy either auxiliary units or cannon fodder units at the start of the scenario the current game doesn't let me do this. Now yes in 40K IG are used this way but in game where you don't have that many units to start off with this really doesn't work for me
So my idea for an improvement is to have an unlimited core force but then in each scenario then limit you to what forces you have available a bit like the army lists are used at the moment an example would be
Core Force
2 x Baneblades
2 x Titans
3 x HQ
8 x Infantry (Conscripts, Steel Legion)
3 x Support Infantry (Heavy Weapons/Mortar)
3 x Leman Russ
3 x Artilary
Scenario 1
1 x HQ
4 x Inf
1 x Support Infantry
2 x Tank
2 x Art
1 x Super Heavy Support (Titan/Baneblade)
Scenario 2
2 x HQ
4 x Inf
1 x Support Infantry
4 x Tank
2 x Art
This would allow you to have some flexibility with your core force depending on resources, but still allow the scenarios to be balanced and stop an all Titan force from running amok unless you had a scenario of Titans Vs Gargants

which would be awesome by the way.
You could also think about some kind of exchange mechanism e.g. sacrifice 4 Infantry units for an extra tank unit if you wanted to go tank heavy and that's your play style. The IG from memory have a lot of different army configurations (from memory) e.g. lots of infantry and tank heavy forces.
I suspect that this would be a major code re-write but I think would make a superior game and answer a lot of the current player criticisms.
My only other criticism is the manual and having unit explanations for those not used to the 40K universe. I have not played 40K in years so having fun trying to find out what all the different units do again.
Other than that a good game that once it has been patched I suspect will be a great game.
Thanks Slitherine and the Developers for both this game and many others and keep up the good work.
Mark.