AugustinMalar wrote:
I followed Article 6. (Picture Pad) of the editor manual to create a map with an pad image.
It is stated that firstly you can fill the roads, railroads and rivers with the editor. So I spent many hours doing that with the appropriate tiles.
Then, I added terrain features (tiles), as indicated in the manual of the editor and I generated the tiles.
Roads, railways and rivers did not show up on the tiles generated.
The problem is you need to do terrain features (tiles), then add road, railroad and river tiles on them.
Have I done something wrong or is the editor manual not accurate ?
I lost many hours of work.
Ahoj Augustin,
I can tell you how i create maps.
1) Draw roads, rivers (2nd menu from the top); it is the menu with the 4 lines, two blue (passable/unpassable river), one grey (road), one black (railroad).
2) Place tiles (1st menu from the top) like forest, clear, airfield, city and so on
3) Use validate scenario: it will tell you if you forgot to assign one or more hexes
4) Generate map
5) String menu for naming cities, rivers and so on
6) Checking the road and railroads for any mistakes. Use the rail overlays for bridges, use road overlays for bridges, use river overlay for estuaries, or any other overlay to improve the generated map
7) Assign victory hexes, deployment zones (land/air) for both sides
8 ) Scenario parameters (date/nations/victory conditions and so on)
9) Place units
After you generated the map you can always return to the "ungenerated" map by pressing spacebar.
Important: if you generate or re-generate the map after you placed overlays, they will all vanish! (except for estuaries)
If you need assistance or if you have any more questions, don't hesitate to ask

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