[Bug]Disband unit and purchase limit in campaign
Moderators: Slitherine Core, BA Moderators, WH40K Armageddon moderators
[Bug]Disband unit and purchase limit in campaign
In campaign, it is not possible to purchase an unit beyond the unit limit (so we cannot chose the units best suited to each mission), nor is it possible to disband an unit. I suppose not being able to disband is a bug that will be fixed soon, but I would prefer being able to purchase units beyond the deployment limit, even if not all of them can be deployed.
Re: [Bug]Disband unit and purchase limit in campaign
A side effect of the problem is that it is impossible to upgrade any unit when the unit count is reached.
Re: [Bug]Disband unit and purchase limit in campaign
also hope these get fixed before going gold and also agree with comments above
Re: [Bug]Disband unit and purchase limit in campaign
Should have been fixed in BETA4. Make sure you update to the new version if you experience these issues before making a new report.
Re: [Bug]Disband unit and purchase limit in campaign
i'm on beta 4
as i'm a newbie in the last invite session...
and still the same in this version also, so as it's already been reported, just asking why it's still in it, or am i missing something as i also have come across the same problem mentioned by this member in his post, in the latest beta version
just looked at fixed bugs in here,
viewtopic.php?f=321&t=53652
and couldn't find it either, so can't have been, sorry for the dupe
as it's already been reported but seems not fixed as yet.
and still the same in this version also, so as it's already been reported, just asking why it's still in it, or am i missing something as i also have come across the same problem mentioned by this member in his post, in the latest beta version
just looked at fixed bugs in here,
viewtopic.php?f=321&t=53652
and couldn't find it either, so can't have been, sorry for the dupe
as it's already been reported but seems not fixed as yet.
Re: [Bug]Disband unit and purchase limit in campaign
It's an old thread from before BETA4. You bumped it. 
Re: [Bug]Disband unit and purchase limit in campaign
yes because it's still here and only dated a few days before i arrived and didn't see it in the fixed list, so must be one still to do then
as it's in beta 4, and you says this is a beta 3 post
as it's in beta 4, and you says this is a beta 3 post
Re: [Bug]Disband unit and purchase limit in campaign
I re-checked BETA4, and the only remaining item is not being able to purchase units above the scenario restriction. This isn't a bug, and I actually can't even put it as a 'nice to have' because of how the game works. With the difference in how points work here and in Panzer Corps, having more CORE units than you can deploy is not behavior we want to encourage anymore. Every scenario has a hard set point limit, for units and replacements both, and having an unused reserve unnecessarily takes away from your total pool. Additionally, upgrading and sidegrade units carries no penalties like it did in Panzer Corps, so changing your units, within their classes, is now a totally un-penalizing endeavor.
Re: [Bug]Disband unit and purchase limit in campaign
ok, so lets say i have money / credit left to spend, plus a free slot, i should be able to either buy a unit or upgrade any unit to the best one in it's class then?
and if above doesn't work it's a bug then
ty
as i'll be off bug hunting tomorrow then as it was the case today, should have screenshot it and saved it also, but will do it again and post it

next also i will be looking for is this one,
and if above doesn't work it's a bug then
ty
as i'll be off bug hunting tomorrow then as it was the case today, should have screenshot it and saved it also, but will do it again and post it
next also i will be looking for is this one,
i could have sworn i undone one move today that did uncover a previously hidden unit, but as i didn't screenshot it, i have no proof, but it's on my list to look out for tomorrow also, so maybe wrong, but that jumped out to me also...- Undo Move - takes back the move if it did not reveal any enemy units.


