Idea: Facility damage during launch failure

Buzz Aldrin's Space Program Manager (SPM) Road to the Moon is the ultimate game of space exploration.

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Briggs
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Idea: Facility damage during launch failure

Post by Briggs »

Any of the Prep, Countdown, or Launch stages that end in failure should give a chance of damaging or destroying the launch pad. I'm sure we all know the story of N1 blowing up just off the pad and closing the launch pad for a year and a half.
monterico
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Re: Idea: Facility damage during launch failure

Post by monterico »

Oh that is a good idea. I liked how when you fail the final moon missions it makes you wait a turn to launch anything. Would be nice to see you having to spend some more hard earned money on repair.
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