I will try this without google translate.
What is the difference between aiming fire and repressive fire? With repressive fire you can't see the unit but can kill this unit if the morale drops below -100 ((routed). I guess thats right?
So, with repressive fire there is no possibility to kill a unit other than rout that unit?
In defensive scenarios I often set my units in hold fire. How can you know if the enemy (AI) uses repressive fire on your units or aiming fire? How do you know in defensive situations if a unit is spotted or not? And if you put a unit after firing again in hold fire setting, does that unit become invisible again for the opponent?
Just one more thing, what is a good tactic for defensive missions?
Kind regards,
Repressive fire questions
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Tac2i
- Administrative Corporal - SdKfz 232 8Rad

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Re: Repressive fire questions
Re "with repressive fire there is no possibility to kill a unit other than rout that unit?" I think this is correct.
Re "How do you know in defensive situations if a unit is spotted or not? And if you put a unit after firing again in hold fire setting, does that unit become invisible again for the opponent?" Good question. I have a similar question. Once spotted are you always spotted until to get out of line of sight. Say an infantry spots your tank in the open and an enemy tanks fires on you from 8 tiles away. You kill the spotting infantry, say with artillery, can that enemy tank 8 tiles aways still see you in his next turn (or turn after that) as you are now outside his view range and the spotter is dead?
Re "what is a good tactic for defensive missions?" Primary key is knowledge of the terrain (likely routes of enemy advance) and enemy location. Always try to spot the enemy and keep them spotted. Ambush his armor with infantry if possible. Fire and move. The AI will try to return massive fire on a tile it suspects if received fire from. Don't try to defend everywhere. Have your infantry operate in pairs if possible so if an enemy infantry moves adjacent you have a good chance to suppress or kill them. If you have artillery/mortars use it against soft targets unless you have the Hummel/Wespe which can suppress armor most times.
Re "How do you know in defensive situations if a unit is spotted or not? And if you put a unit after firing again in hold fire setting, does that unit become invisible again for the opponent?" Good question. I have a similar question. Once spotted are you always spotted until to get out of line of sight. Say an infantry spots your tank in the open and an enemy tanks fires on you from 8 tiles away. You kill the spotting infantry, say with artillery, can that enemy tank 8 tiles aways still see you in his next turn (or turn after that) as you are now outside his view range and the spotter is dead?
Re "what is a good tactic for defensive missions?" Primary key is knowledge of the terrain (likely routes of enemy advance) and enemy location. Always try to spot the enemy and keep them spotted. Ambush his armor with infantry if possible. Fire and move. The AI will try to return massive fire on a tile it suspects if received fire from. Don't try to defend everywhere. Have your infantry operate in pairs if possible so if an enemy infantry moves adjacent you have a good chance to suppress or kill them. If you have artillery/mortars use it against soft targets unless you have the Hummel/Wespe which can suppress armor most times.
divi8 wrote:I will try this without google translate.
What is the difference between aiming fire and repressive fire? With repressive fire you can't see the unit but can kill this unit if the morale drops below -100 ((routed). I guess thats right?
So, with repressive fire there is no possibility to kill a unit other than rout that unit?
In defensive scenarios I often set my units in hold fire. How can you know if the enemy (AI) uses repressive fire on your units or aiming fire? How do you know in defensive situations if a unit is spotted or not? And if you put a unit after firing again in hold fire setting, does that unit become invisible again for the opponent?
Just one more thing, what is a good tactic for defensive missions?
Kind regards,
Re: Repressive fire questions
There is a chance to kill enemy units using repressive fire
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IainMcNeil
- Site Admin

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Re: Repressive fire questions
Suppressing fire is useful if you have been ambushed but cant see where the enemy is exactly. Sometimes you can work it out by process of elimination. It can inflict casualties but has much less chance. It is really intended to force them to keep their heads down and allow other units to approach and take them out at close quarters.
Re: Repressive fire questions
I recall that in a offensive mission I kept using repressing fire at a cover place, but when I approached with infantry, the unit in that cover place returned fire anyway.IainMcNeil wrote:Suppressing fire is useful if you have been ambushed but cant see where the enemy is exactly. Sometimes you can work it out by process of elimination. It can inflict casualties but has much less chance. It is really intended to force them to keep their heads down and allow other units to approach and take them out at close quarters.
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pipfromslitherine
- Site Admin

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Re: Repressive fire questions
Depending on the cover, your fire can be a lot less effective. If you want to be sure, you need to pile on a lot of suppression, esp for elite troops with higher morale.
In terms of hold fire, hold fire is automatically cancelled if the enemy can see you IIRC
Cheers
Pip
In terms of hold fire, hold fire is automatically cancelled if the enemy can see you IIRC
Cheers
Pip
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jcb989
- Colonel - Fallschirmjäger

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Re: Repressive fire questions
Their morale must be forced below 50 in order for them not to return fire. Although a suppressed Armor is allowed a (one) shot in return fire even if below 50 morale..divi8 wrote:I recall that in a offensive mission I kept using repressing fire at a cover place, but when I approached with infantry, the unit in that cover place returned fire anyway.IainMcNeil wrote:Suppressing fire is useful if you have been ambushed but cant see where the enemy is exactly. Sometimes you can work it out by process of elimination. It can inflict casualties but has much less chance. It is really intended to force them to keep their heads down and allow other units to approach and take them out at close quarters.
Getting a unit below 50 can be tricky if you cannot see the unit you are firing at
However if you have your sound effects turned on, you will hear their tell-tale cowering cries

