BA2 Scenarios by Enric
Moderators: Slitherine Core, BA Moderators
Re: Ba2 Scenarios by Enric
ENRIC -- I uploaded the file - it works for me playing hotseat - BUT the game we already start still fails to load your turn with the same error. Can you mark it as abandoned? I can get it to load.
Re: Ba2 Scenarios by Enric
Don't worry for the game, I can't mark as abandoned until some days from last turn (maybe 15 days).
I will release immediately a new version with the new image for "accuracy option" that was causing the crash.
Thank you very much.
I will release immediately a new version with the new image for "accuracy option" that was causing the crash.
Thank you very much.
Re: Ba2 Scenarios by Enric
thank you for all your work on both BA and BA2 scenarios - I hope to kick you butt in a scenario soon. 

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Re: Ba2 Scenarios by Enric
mlazar wrote:thank you for all your work on both BA and BA2 scenarios - I hope to kick you butt in a scenario soon.


Re: BA2 Scenarios by Enric
For the Guards Counterattack ... what is the victory condition for the Soviets.
The mission briefing says that the Soviets must take 2 more flags. They start with 3. I ended up with 5 but still lost.
Is the victory condition wrong or is the mission briefing wrong?
It's a great scenario ... tough to take more than 5 as the Soviets but I can see where it's possible.
The mission briefing says that the Soviets must take 2 more flags. They start with 3. I ended up with 5 but still lost.
Is the victory condition wrong or is the mission briefing wrong?
It's a great scenario ... tough to take more than 5 as the Soviets but I can see where it's possible.
Re: BA2 Scenarios by Enric
Yes, you're right it`s a bug, the scripts gives German Victory if Soviets has 5 o less flags, so to win you need 6 in this version.mowby1 wrote:For the Guards Counterattack ... what is the victory condition for the Soviets.
The mission briefing says that the Soviets must take 2 more flags. They start with 3. I ended up with 5 but still lost.
Is the victory condition wrong or is the mission briefing wrong?
It's a great scenario ... tough to take more than 5 as the Soviets but I can see where it's possible.
I'll fix it.
Thank you.
Re: BA2 Scenarios by Enric
Thanks!
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Re: BA2 Scenarios by Enric
been re-playing City River in BA2, playing well! Did find a small issues...
the US .50 cal must have eaten extra Wheeties..they can move 4 squares with their Ma Duece

the US .50 cal must have eaten extra Wheeties..they can move 4 squares with their Ma Duece


Re: BA2 Scenarios by Enric
Fixed thank you.morge4 wrote:been re-playing City River in BA2, playing well! Did find a small issues...
the US .50 cal must have eaten extra Wheeties..they can move 4 squares with their Ma Duece
Re: BA2 Scenarios by Enric
Hill 621 based on the very appreciate homonymous Squad leader scenario.
Near Minsk 1944. The Soviets began eventually would be know as the "Destruction of Army Group Center".
The control of the Hill is the key because this one of the routes to Minsk.
I reduced the units number on both sides due to BA limit of 64 units by side.
As the name suggest the scenario is based on the control of a Hill. When I develop the scenario I get the surprise to see that the same oddities inside BA1 LOS hills are still here, so don't try to understand when, o why a unit will, or not, see another unit in the Hill, slopes, etc.
So, about LOS don't ask me, BA is like it is and I can't improve that. From now on, I'll just make flat scenarios for BA2 also
This version is (hope) balanced, but any feedback is welcome.
Near Minsk 1944. The Soviets began eventually would be know as the "Destruction of Army Group Center".
The control of the Hill is the key because this one of the routes to Minsk.
I reduced the units number on both sides due to BA limit of 64 units by side.
As the name suggest the scenario is based on the control of a Hill. When I develop the scenario I get the surprise to see that the same oddities inside BA1 LOS hills are still here, so don't try to understand when, o why a unit will, or not, see another unit in the Hill, slopes, etc.
So, about LOS don't ask me, BA is like it is and I can't improve that. From now on, I'll just make flat scenarios for BA2 also

This version is (hope) balanced, but any feedback is welcome.
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Re: BA2 Scenarios by Enric
got the new one...thanks!
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Re: BA2 Scenarios by Enric
Liking the new Hill621 alot...small item to mention and it may be intentional but, you spelled 'Victory' with a 'W', 'Wictory'...
Re: BA2 Scenarios by Enric
arrrgh, I'll fix it, thank you.
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Re: BA2 Scenarios by Enric
enric wrote:arrrgh, I'll fix it, thank you.

I thought maybe you were using the German pronunciation...switching V and W...

Re: BA2 Scenarios by Enric
Tractor works get an update:
Fanaticism has a minor random to recover completely the units.
German side has two more units.
Fanaticism has a minor random to recover completely the units.
German side has two more units.
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Re: BA2 Scenarios by Enric
Found another oddity in Hill621...see screenshot of flag...


Re: BA2 Scenarios by Enric
odd, it perseverates in the new turn?
I'll take a look but I think is BA2 that should change the flag.
Thank you.
I'll take a look but I think is BA2 that should change the flag.
Thank you.
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Re: BA2 Scenarios by Enric
I'll let you know when I get my turn back...true it may not be our scenario. I'll post it to the tech support area also.
Re: BA2 Scenarios by Enric
Tractor Works gets an update.
Both sides can deploy some units.
Both sides can deploy some units.
Re: BA2 Scenarios by Enric
Guards Counterattack gets and update
Both sides can deploy.
Both sides can deploy.