prisoners

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

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archita
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 88
Joined: Mon Oct 26, 2009 10:40 pm

prisoners

Post by archita »

in after battle analysis prisoners are counted on enemy losses but this is not considered in gameplay next campaign scenarios, why not a feature that give bonus of points to purchase units ( the ransom of prisoners was common ) and hold captured artillery ?
nikgaukroger
Field of Glory Moderator
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Re: prisoners

Post by nikgaukroger »

archita wrote:in after battle analysis prisoners are counted on enemy losses but this is not considered in gameplay next campaign scenarios, why not a feature that give bonus of points to purchase units ( the ransom of prisoners was common ) and hold captured artillery ?

"Campaign" is a bit of a misleading label I'm afraid as it is really just a series of one off scenarios (of historical battles) which are thematically linked - e.g. by being battles of the TYW. They are not proper campaigns - that would be a different game (perhaps using a differnt engine; I don't know if this one can deal with carry over effects).
Nik Gaukroger

"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith

nikgaukroger@blueyonder.co.uk
archita
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 88
Joined: Mon Oct 26, 2009 10:40 pm

Re: prisoners

Post by archita »

yeah, a real campaign can be nice, a storyline of a Thirthy years war army can be awesome :)
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