Vokt wrote:Stauffenberg wrote:Unit experience is more important than before. Losing very experienced units and having to replace them with new units will hurt.
I've also noticed that air units can be really nasty when they get a lot of experience. But I think it was true in the real war too. E. g. Hans Ullrich Rudel (legend Stuka bomber pilot). If we want to change something we should maybe give a bonus to fighters flying intercept missions since they are defending controlled territory. So shot down pilots will most likely be recovered.
That sounds like a nice and realistic idea. Brits would benefit from this during the blitz, soviet fighters during Barbarossa and german figthers during allied strategic bombers campaign over Germany.
One way to do this could be to slightly lower the air unit XP for offensive missions, but give slightly higher XP for intercept missions. When you intercept you fight over friendly territory so more shot down pilots will be recovered. When you escort or bombard you fight over enemy territory so there is a chance the shot down pilots will be captured.
Here are the XP's for air units:
FIGHTER_VS_AIR_ATTACK_XP 3
FIGHTER_VS_AIR_DEFENSE_XP 4
BOMBER_VS_AIR_ATTACK_XP 2
BOMBER_VS_AIR_DEFENSE_XP 2
FIGHTER_VS_NAVAL_ATTACK_XP 2
TAC_BOMBER_VS_NAVAL_ATTACK_XP 3
STRAT_BOMBER_VS_NAVAL_ATTACK_XP 3
AIR_VS_NAVAL_DEFENSE_XP 2
AIR_VS_SUB_EVASION_ATTACK_XP 2
FIGHTER_VS_GROUND_ATTACK_XP 2
TAC_BOMBER_VS_GROUND_ATTACK_XP 3
STRAT_BOMBER_VS_GROUND_ATTACK_XP 2
AIR_VS_GROUND_DEFENSE_XP 2
FIGHTER_VS_RESOURCE_ATTACK_XP 2
TAC_BOMBER_VS_RESOURCE_ATTACK_XP 2
STRAT_BOMBER_VS_RESOURCE_ATTACK_XP 3
We could boost the XP by 1 for some of the defense ones and drop the XP by 1 for some of trhe attack ones.