So I'd be happy to hear any tips you experienced AT gun users might be able to give.

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Maybe this has changed considerably in the latest patches, but by the time I finished the DLCs, this was not my experience at all.proline wrote:Make no mistake, AT units are the only way to cost-effectively kill the hordes of Russian armor that make up the vast majority of GC scenarios. You need them.
The elephant has almost the same punch as a Tiger II, but cost almost 400 less.rezaf wrote:Maybe this has changed considerably in the latest patches, but by the time I finished the DLCs, this was not my experience at all.proline wrote:Make no mistake, AT units are the only way to cost-effectively kill the hordes of Russian armor that make up the vast majority of GC scenarios. You need them.
The late AT units pack a heavy punch, but they have a crippling weakness - low ammo - and are almost useless against soft targets. Especially the ammo is a massive problem, since every turn spent rearming is a turn not spent disposing of russian tanks. I want to say they're also less mobile, but it might just have been a case of hero distribution.
Anyway, the tactics to go for in the late GC scenarios was HIGHLY experienced tanks. The AI wouldn't dare attack them with it's tanks, so you could use them to stem the tide of russian offensives, and then slowly pluck off the enemy tanks one by one during your turns. The best russian tanks would have to be softened up by artillery and aircraft. Taking significant losses is prohibitive anyhow, so the higher cost-effectiveness of AT is kinda lost.
Also, most scenarios have a low unit-cap, so the price of a unit is a non-issue - it's always better to bring a strong unit vs. a weak one.
I understand the flexible prestige cap is a game changer there, but I luckily finished the DLCs before it was introduced - I don't like the idea at all.
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rezaf
I didn't say the Elephant is weak, but it has only five ammo and even less fuel than a Tiger II.TigerIII wrote:In 42 i use Stug to counter T-34's and KV's, they do better than the PzIV. In 43 the Elephant is a mobile pillbox and they stop anything thrown at them in open terrain. A 4star, 14strenght elephant in 1943 is about as badass as your will see in this game.
In the early war the Stug IIIF/8 and IIIG with many experience are in my opinion very good AT!MartyWard wrote:The only AT I ever used in any quantity was the Jagdpanther. It has reasonable ammo and armor, good attack and is fast. The others were weak on defense, poor on attack or slow as molasses.
They are ok but I usually only have 2-3 of them. Towards the end I may have 6-7 JP units as they are the only AT units that can stand up to the Russian tanks and not suffer a lot of losses. I look at them as a Panther LiteMagic1111 wrote:In the early war the Stug IIIF/8 and IIIG with many experience are in my opinion very good AT!MartyWard wrote:The only AT I ever used in any quantity was the Jagdpanther. It has reasonable ammo and armor, good attack and is fast. The others were weak on defense, poor on attack or slow as molasses.
I have 5-6 (incl. SE) StuG IIIG and/or StuG IV in my core, let they collect experience and upgrade then to Jagdpanther! After that I have 5-6 Jagdpanther with a lot of experience!MartyWard wrote: They are ok but I usually only have 2-3 of them. Towards the end I may have 6-7 JP units as they are the only AT units that can stand up to the Russian tanks and not suffer a lot of losses. I look at them as a Panther Lite
How do you have SE Stug's?Magic1111 wrote:I have 5-6 (incl. SE) StuG IIIG and/or StuG IV in my core, let they collect experience and upgrade then to Jagdpanther! After that I have 5-6 Jagdpanther with a lot of experience!MartyWard wrote: They are ok but I usually only have 2-3 of them. Towards the end I may have 6-7 JP units as they are the only AT units that can stand up to the Russian tanks and not suffer a lot of losses. I look at them as a Panther Lite
I think you may get one in the West GC.TigerIII wrote:How do you have SE Stug's?Magic1111 wrote:I have 5-6 (incl. SE) StuG IIIG and/or StuG IV in my core, let they collect experience and upgrade then to Jagdpanther! After that I have 5-6 Jagdpanther with a lot of experience!MartyWard wrote: They are ok but I usually only have 2-3 of them. Towards the end I may have 6-7 JP units as they are the only AT units that can stand up to the Russian tanks and not suffer a lot of losses. I look at them as a Panther Lite
Or did i misunderstand what you wrote?