For now I'm considering:
- add a reaction shot when an enemy vehicle did a simple turn on the same tiles.
- add some smokes on the movements of large tanks:


For now it's working basically but some case (as when the vehicle is destroy before the end of the movement provided by the player) the smoke is displayed wrongly...
- flee the transport vehicles when they are the target of a reaction shot ; to avoid the kamikaze truck charges.
- and any suggestions from the community.



