Different unit textures editor and in game

Tech support for Battle Academy 2

Moderators: Slitherine Core, BA Moderators

Post Reply
cavehobbit
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2010
Joined: Tue Dec 07, 2010 2:31 pm
Location: Sweden

Different unit textures editor and in game

Post by cavehobbit »

I've notice a strange thing since the release of BA2. Some units (more than those shown in the examples below) got different textures when I work in the editor than I got when playing the scenario. This was not the case in the EAP versions.
And yes, I've chosen the textures I want to have in the editor, but even stranger is that the in game textures can't be chosen in the editor. I'd like to keep the editor textures in the game.

Here are three examples:
Image Editor
Image In game

Image Editor
Image In game

Image Editor
Image In game
Richcat
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 219
Joined: Sun Nov 07, 2010 10:09 pm

Re: Different unit textures editor and in game

Post by Richcat »

Hi cavehobbit

I was wondering myself how this would work - its part of the perks from Earl access.

+ Exclusive unit markings shown on your units in both single and multiplayer games after release.http://www.slitherine.co.uk/forum/viewt ... 2574ec7610
Cheers
Richcat
Richcat
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 219
Joined: Sun Nov 07, 2010 10:09 pm

Re: Different unit textures editor and in game

Post by Richcat »

I seem to remember they are activated when you connect to the server for the first time with the full BA2, may be there a way to disable it if you want to retain the original look.
Cheers
Richcat
cavehobbit
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2010
Joined: Tue Dec 07, 2010 2:31 pm
Location: Sweden

Re: Different unit textures editor and in game

Post by cavehobbit »

Maybe I could install the EAP again and copy the unit textures into a new texture folder in the full game? But if the textures are there in the editor they must be somewhere in the full game?
jcb989
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1423
Joined: Fri Nov 05, 2010 12:02 am
Location: Bradenton, Florida

Re: Different unit textures editor and in game

Post by jcb989 »

I thought some of my trucks looked funny out there, well there you go lol
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Re: Different unit textures editor and in game

Post by IainMcNeil »

Yes this is the EAP reward. Anyone who pre-ordered the game gets cooler textures!
jcb989
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1423
Joined: Fri Nov 05, 2010 12:02 am
Location: Bradenton, Florida

Re: Different unit textures editor and in game

Post by jcb989 »

Does my opponent see the different texture, too? Just think of the intimidation factor. :mrgreen:
pipfromslitherine
Site Admin
Site Admin
Posts: 9886
Joined: Wed Mar 23, 2005 10:35 pm

Re: Different unit textures editor and in game

Post by pipfromslitherine »

I believe so - your units should have their elite paint schemes in both SP (on your machine) and in MP (on both machines).

Cheers

Pip
follow me on Twitter here
cavehobbit
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2010
Joined: Tue Dec 07, 2010 2:31 pm
Location: Sweden

Re: Different unit textures editor and in game

Post by cavehobbit »

Found them... :wink:
Post Reply

Return to “Tech Support”