Smoke

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

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enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

Smoke

Post by enric »

Smoke lasts for 1 to 4 pairs of turns.
Can the smoke lasting turns be customized (mod)?

Ooops I see there is a Mod section, should this post be moved to. I can't do by myself.
pipfromslitherine
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Joined: Wed Mar 23, 2005 10:35 pm

Re: Smoke

Post by pipfromslitherine »

The smoke lifespan is controlled in an object script for the smoke object. Check out data/objects/system/objects.bsf. You could make your own smoke object fairly simply with different properties.

Cheers

Pip
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enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

Re: Smoke

Post by enric »

pipfromslitherine wrote:The smoke lifespan is controlled in an object script for the smoke object. Check out data/objects/system/objects.bsf. You could make your own smoke object fairly simply with different properties.

Cheers

Pip
Obviously!, sorry, I should think before ask.

Thank you for your patience,
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