Patch 1.5.2 update news

PC/MAC : Commander the Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.

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lordzimoa
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Patch 1.5.2 update news

Post by lordzimoa »

Commander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time.

iPad CTGW changelog 1.5.2:

- Auto zoom-out on turn end
- Move visible confirmation icons (on top of units)
- Link to gameplay support forum
- AI long loops reported fixed
- AI crashes fixed
- New versioning scheme

PC and Steam changelog 1.5.2:

- Various AI crashes fixed
- Fixed AI crash caused by incorrect embarking
- Fixed long (to infinite) AI turn loops
- Fixed a problem with loading game when custom unit name has "," (comma)
- Fixed Unmoved unit cycling with PageUp/PageDown keys
- Rendering via Direct3D support
- Fixed a bug in the Steam installer causing game not always starting
- Fixed camera AI swinging bug by auto zoom-out on turn end
- Added link to gameplay support forum
- New version numbering scheme
- Double click to confirm action or move introduced to reduce accidental actions/moves
carlisimo
Corporal - Strongpoint
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Re: Patch 1.5.2 update news

Post by carlisimo »

Great news, we really appreciate all your work!
Historion
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Re: Patch 1.5.2 update news

Post by Historion »

Will the patch work if there are modified (modded) files in the script-folder when the patch is applied?
lordzimoa
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Re: Patch 1.5.2 update news

Post by lordzimoa »

No idea, but we cannot support modded games, so we recommend to have them separate and patch on a clean official install first, BTW something we are working on as well so it will be much easier to have mods in the future without manipulating the main game.

From this patch on we have changed the numbering scheme between Slith servers and the engine and how they communicate, so yes after this patch froward we will no longer be kept hostage by the slow Apple approval process... we have submitted last Monday... sigh...

Side note, the new 1.6 Beta patch we want to release as fast as possible as soon as 1.5.2 is life on Steam. More news next week.
Parkingtigers
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Re: Patch 1.5.2 update news

Post by Parkingtigers »

So you guys are patching faster than Apple can approve the patch? Ugh, that's frustrating for you and for us.
RoyalBlue
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Re: Patch 1.5.2 update news

Post by RoyalBlue »

Ditto.
lordzimoa
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Re: Patch 1.5.2 update news

Post by lordzimoa »

Apple`s approval and patch process policy shows how much they care about their App customers really.

Sorry guys, we are irritated as well and all we can do is wait... it is disgrace IMHO.
lordzimoa
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Re: Patch 1.5.2 update news

Post by lordzimoa »

Hi guys,

Just got in the news Apple approved the CTGW 1.5.2 patch, so we are now preparing and scheduling the patch releases. More news later today!
lordzimoa
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Re: Patch 1.5.2 update news

Post by lordzimoa »

Slitherine are preparing the release for all platforms, as soon as they are ready I will post here.
lordzimoa
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Re: Patch 1.5.2 update news

Post by lordzimoa »

Commander: The Great War patch 1.5.2 released.
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