Game Crashes During AI Naval Movement Phase with Steam

Commander - The Great War: Tech Support

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TheTurkishManiac
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Game Crashes During AI Naval Movement Phase with Steam

Post by TheTurkishManiac »

Hello,
I am using the Steam version of this game and have an issue in which the Entente AI's naval movement phase crashes the game. I have gone through the Readme file on the forum and tried those options. I did uninstall and re install the game to no avail. Initially, I could restart the game and play as the Central Powers in 1915 on multiple occasions without any issues, but I think the difference that caused this crash is that I moved naval units in the Mediterranean during the first movement phase. After I clicked the end turn button for the first turn, the screen would focus on the naval movement phase of the Entente Powers under France and crash the it to the desktop. It is now a constant factor at this point of the game. What can I do to fix this?

Below I have pasted the log and dxdiag text.

Regards


ctgw.log

Log date: 2014-07-27 04:58:12
[04:58:12][11820]Running Steam build
[04:58:18][11820]Renderer: Intel(R) HD Graphics 4600 version: 4.2.0 - Build 10.18.10.3308
[04:58:18][11820]Commander: The Great War(v 1.5.1)
[04:58:18][11820]Audio device used: Generic Software
[04:58:18][11820]Loading main script
[04:58:18][11820]Loading app script
[04:58:18][11820]App version:1.5.1
[04:58:18][11820]Today is: 27.7.2014
[04:58:25][16000]smallgarrison disabled for rail transport
[04:58:25][16000]arabsmallgarrison disabled for rail transport
[04:58:26][11820]Maximum texture size: 16384
[04:58:44][11820]AiMakeTurn() for neutral
[04:58:44][11820]*** Starting naval AI ***
[04:58:44][11820]*** Starting naval AI phase 2 ***
[04:58:44][11820]Phase start: entente
[04:58:44][11820]AiMakeTurn() for entente
[04:58:44][11820]*** Starting naval AI ***
[04:58:53][11820]Resume: false, ai/s_t.ai:0: attempt to index field 'alliance' (a nil value)
[04:58:53][11820]Lua error: [C]:-1(global error) :34: ai/s_t.ai:0: attempt to index field 'alliance' (a nil value)





DxDiag

------------------
System Information
------------------
Time of this report: 7/27/2014, 11:04:45
Machine name: -----------
Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_gdr.140330-1035)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK COMPUTER INC.
System Model: N550JV
BIOS: N550JV.207
Processor: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz (8 CPUs), ~2.4GHz
Memory: 16384MB RAM
Available OS Memory: 16268MB RAM
Page File: 11701MB used, 20949MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 120 DPI (125 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.03.9600.16384 64bit Unicode
lordzimoa
Lordz Games Studio
Lordz Games Studio
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Re: Game Crashes During AI Naval Movement Phase with Steam

Post by lordzimoa »

Thanks, do you have the save as well, please upload it as it is important data for us to find the problem and a fix.
TheTurkishManiac
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Sun Jul 27, 2014 7:51 am

Re: Game Crashes During AI Naval Movement Phase with Steam

Post by TheTurkishManiac »

I apologize for that. I have two files one is the save before I hit the end turn phase and the other is after I ended the turn.
Attachments
AutoSaveEndTurn.rar
(115.51 KiB) Downloaded 139 times
central 1.rar
(115.6 KiB) Downloaded 133 times
lordzimoa
Lordz Games Studio
Lordz Games Studio
Posts: 2417
Joined: Fri Oct 27, 2006 4:20 pm
Contact:

Re: Game Crashes During AI Naval Movement Phase with Steam

Post by lordzimoa »

Hi I can provoke this bug, thanks for the files , I have the programmers have a look at this tomorrow morning when offices open and let them come back to this.

Sorry for any inconvenience.
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