Is a second rank base in melee
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nikgaukroger
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The bit Roger is on about is definitely there and clear IMO - the actual wording is something like "counts as if it had contacted the BG on its front".
Nik Gaukroger
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
We are in a way dealing with a matter of perception. Although not expressesd as such in the rules, combat is not really between bases, but between files. We calculate the combat for an overlapping file as though it were engaged directly against the file it overlaps. We turn bases to face flanks, but intuitively fight with files of turned bases against the attacking file.
Well, this is my perception. I had not really thought about it explicitly until now. If I had considered it twelve months ago I might have suggested wording the rules differently. Whether wargamers would be ready to accept it is another matter. Until 7th edition everyone thought of 'figures' in combat. 7th abandoned figure casualty removal and paved the way for DBM when we started to think in terms of 'elements' not 'figures'. DBM brought us 'ranks of bases'. The 'FoG' mechanisms are very much based on 'files'. The combat overlap is a nice example of this. No longer is the overlap having an effect on the base adjacent, it is a fighting file in its own right.
A bit philosophical here, must be Monday.
To return to the reason for all this, I think the solution is 'obvious'. I am thinking in terms of combat against a file. You seem to be considering combat against the 'base' in the fifth rank so it is not 'obvious'.
Well, this is my perception. I had not really thought about it explicitly until now. If I had considered it twelve months ago I might have suggested wording the rules differently. Whether wargamers would be ready to accept it is another matter. Until 7th edition everyone thought of 'figures' in combat. 7th abandoned figure casualty removal and paved the way for DBM when we started to think in terms of 'elements' not 'figures'. DBM brought us 'ranks of bases'. The 'FoG' mechanisms are very much based on 'files'. The combat overlap is a nice example of this. No longer is the overlap having an effect on the base adjacent, it is a fighting file in its own right.
A bit philosophical here, must be Monday.
To return to the reason for all this, I think the solution is 'obvious'. I am thinking in terms of combat against a file. You seem to be considering combat against the 'base' in the fifth rank so it is not 'obvious'.
Right, I missed thatnikgaukroger wrote:The bit Roger is on about is definitely there and clear IMO - the actual wording is something like "counts as if it had contacted the BG on its front".
It is relatively hard being an umpire when your doubles partner is playing in her first two games of FoG ever.
Given how new the rules are, I imagine being an umpire is relatively hard anyway.
We look forward to hearing more when your partner has learned enough to argue.
I enjoyed the first FOG round of the Northern League. Neither of our games had rule issues. There were a couple of items that we had to look up. The approach Simon suggested in another thread - using the coloured page edge index then locating the particular paragraph within the section - seems to be the best way of locating rules when one is relatively familiar with the game.
We look forward to hearing more when your partner has learned enough to argue.
I enjoyed the first FOG round of the Northern League. Neither of our games had rule issues. There were a couple of items that we had to look up. The approach Simon suggested in another thread - using the coloured page edge index then locating the particular paragraph within the section - seems to be the best way of locating rules when one is relatively familiar with the game.

