Desert Squadrons

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

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4p0int
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 67
Joined: Sat Apr 06, 2013 5:37 pm

Desert Squadrons

Post by 4p0int »

Hello all,
I have a question about the Artillery units in this scenario.
Are they all included in the Mechanized squads or split between the Infantry and Mechanized squads? The editor in no help.
I have yet to see one report from either squad types.
Thanks,
4p0int
ThvN
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 1408
Joined: Fri Jul 06, 2012 8:55 pm

Re: Desert Squadrons

Post by ThvN »

It seems they are triggered together with the Recon units, at least they share the same trigger as the recon units. (Shift + left-click on them, view 'Edit trigger') So that would explain why they are not with the Infantry or Tanks.
4p0int
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 67
Joined: Sat Apr 06, 2013 5:37 pm

Re: Desert Squadrons

Post by 4p0int »

Ahhh, I see how it works now. I can't tell you how many answers your ( shift+left click, edit trigger) has answered! :shock: Now I can see when, where, and what units will be deployed as reinforcement's, and now I can see how to mod reinforcements into a Scenario!! Couldn't figure that one out thru the editor.
I was a little thrown off by the Panzerwerfer 42 and the Bishop( which never enter the game), but their trigger is, if they are destroyed, they are always replaced( being the Squad selector).

Looks like you've come to my rescue again, my friend ThvN!!! 8)
Best regards,
4p0int :D
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