Tutorial!
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Tutorial!
I finished the tutorial and its a lot of fun.
The way how it is build, the "step by step" idea is well done and effective.
But the last part (conquering the hill) could be alittle too difficult for beginners..IMHO
The way how it is build, the "step by step" idea is well done and effective.
But the last part (conquering the hill) could be alittle too difficult for beginners..IMHO
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bruce1944
- Sergeant Major - Armoured Train

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Re: Tutorial!
I just tried to play the tutorial and it froze at the bridge defended by antitank gun and heavy machine gun. Allowed airstrikes but the tank would not move.
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pipfromslitherine
- Site Admin

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Re: Tutorial!
Happened to me the other day, it was because I "strayed from the path" and didn't trigger the derelict tank. Perhaps there should be a "follow orders" message for those who go off track.skyrider wrote:I just tried to play the tutorial and it froze at the bridge defended by antitank gun and heavy machine gun. Allowed airstrikes but the tank would not move.
Re: Tutorial!
I tried it again (till the bridge!) and had no problem. Everything worked. fyi..
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bruce1944
- Sergeant Major - Armoured Train

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Re: Tutorial!
Thanks!
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Jonesy1760
- Master Sergeant - U-boat

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Re: Tutorial!
Hi Pip...
Is this eastern front version ever going to be available in CD form?
Is this eastern front version ever going to be available in CD form?
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pipfromslitherine
- Site Admin

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Re: Tutorial!
Once the game ships it will be available in the normal way, including a physical copy.
Cheers
Pip
Cheers
Pip
follow me on Twitter here
Re: Tutorial!
I agree with pomakli that the conquering the hill part may be difficult for beginners. You may need to add more advice like the liberal use of artillery & mortar fire before trying to take the hill.pomakli wrote:I finished the tutorial and its a lot of fun.
The way how it is build, the "step by step" idea is well done and effective.
But the last part (conquering the hill) could be alittle too difficult for beginners..IMHO
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pipfromslitherine
- Site Admin

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Re: Tutorial!
I think we agree somewhat that the current tutorial is a little too easily loose-able. Expect to see some tweaking in future drops 
Cheers
Pip
Cheers
Pip
follow me on Twitter here
Re: Tutorial!
That's the difference between "native speakers" and "non-natives"....pipfromslitherine wrote:I think we agree somewhat that the current tutorial is a little too easily loose-able.
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pipfromslitherine
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Navaronegun
- Captain - Heavy Cruiser

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Re: Tutorial!
Pomalki, their is no differential betwixt a native speacher and an nonnativist speecher! 
I think the best way to describe our operations to date is that they have violated every recognized principle of war.
General Eisenhower, Supreme Commander Allied Expeditionary Force, on the Tunisian Campaign, 27 DEC 1942.
General Eisenhower, Supreme Commander Allied Expeditionary Force, on the Tunisian Campaign, 27 DEC 1942.
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morge4
- Brigadier-General - Elite Grenadier

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Re: Tutorial!
Navaronegun wrote:Pomalki, their is no differential betwixt a native speacher and an nonnativist speecher!
Re: Tutorial!
Navaronegun wrote:Pomalki, their is no differential betwixt a native speacher and an nonnativist speecher!
Hut ab! (Hats off!/ meaning: Show respect)
Re: Tutorial!
Assuming the easy settings can be turned on, I don't think easing down the difficulty directly is helpful to the player's appreciation of the fight and game The enemy should be as tough as it happens to be - but a player who is not doing well can be scripted some reinforcements, or an artillery mission, etc., right?
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pipfromslitherine
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Re: Tutorial!
I think we can keep each individual unit as tough, but the player perhaps doesn't need quite as much resistance
Plus we can make the AI a little less aggressive etc.
Cheers
Pip
Cheers
Pip
follow me on Twitter here
Re: Tutorial!
A message that advises using a lot of the artillery & mortars prior to an assault should be enough for a new player to get an idea of what to do. The message can pop up as he approaches the hill area. I'm not sure how that can be done though.


