Those buldings are now more or less totally secured because the only shooting possible at the cavalry unit is by artillery (hitting on 6's unless heavy or howitzers) and infantry cannot assault them cos they are't wavering. The only way to get them out is by assaulting them with another cavalry unit in march column and then both units will fight wih just 2 dice (4 dice less 2 cohesion levels for the terrain).
Anyways, none of that seems 'right' somehow !!
Maybe the rules could be tweaked to allow infantry to assault cavalry that is disordered by terrain ? And/or, that cavalry assaulted while in buildings make an outcome move to the rear ? Anyhows, this situation needs a fix




