Market-Garden campaign

A forum to discuss custom scenarios, campaigns and modding in general.

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Erik2
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Re: Market-Garden campaign

Post by Erik2 »

nikivdd wrote:Fantastisk jobb Erik. Congrats :)
Thank you Niki.
Glad to finally have finished this. On to Bulge (another thread)!

Erik
airbornemongo101
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Re: Market-Garden campaign

Post by airbornemongo101 »

Erik wrote:
nikivdd wrote:Fantastisk jobb Erik. Congrats :)
Thank you Niki.
Glad to finally have finished this. On to Bulge (another thread)!

Erik
Good job,glad to see Eindhoven represented

History and most historians,generally, depict Eindhoven as a cake walk.....it wasn't

Good job again and can't wait for the Bulge
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
massi
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Re: Market-Garden campaign

Post by massi »

Image
drjeff21
Senior Corporal - Ju 87G
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Re: Market-Garden campaign

Post by drjeff21 »

Awesome job on a great campaign. Thank you for your hard work.
mst007
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Re: Market-Garden campaign

Post by mst007 »

Hi Erik, playing your Market_Garden and Bulge campaigns, both excellent work and thanks for all your hard work. Exceptional stuff!
Erik2
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Re: Market-Garden campaign

Post by Erik2 »

mst007 wrote:Hi Erik, playing your Market_Garden and Bulge campaigns, both excellent work and thanks for all your hard work. Exceptional stuff!
Thank you, glad you liked them.
mst007
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Re: Market-Garden campaign

Post by mst007 »

Quick question Erik pls. When I installed your mods i use GME, activated Landpack, then RSM redux 1.13, then Wacht Am Rhein (or Market Garden). As I activate Wacht Am Rhein GME says "guid.txt" and "efx.pzdat" has already been replaced by the RSM Redux 1.13 mod, are you sure you want to enable this mod? Does this cause any incompatibility or other issues between RSM Redux and your campaigns? Thanks, Mark
Erik2
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Re: Market-Garden campaign

Post by Erik2 »

It should not be a problem.
I just added a few items to the Redux mod.
ericf3
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Re: Market-Garden campaign

Post by ericf3 »

I'm experiencing a problem. I am running MDM 2.1 and RSM Redux using GME. I have started the campaign twice. At the end of the 3rd scenario, "Screaming Eagles...", having eliminated almost all Axis troops, instead of a Victory result, it returns a message "88th Corps has Surrendered" and quits to main menu. The objective states to hold all 16, although there appears to be only 15 on the map. Surprised there are no related comments here, but being new to Slitherine, maybe I'm looking in the wrong place. Thanks for any info.
Offiziersschueler
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Re: Market-Garden campaign

Post by Offiziersschueler »

Hello,

I have the same problem as written by ericf3. So every help would be welcome.

By the way....the first three missions make a lot of fun, so I really would like to continue :wink:
Erik2
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Re: Market-Garden campaign

Post by Erik2 »

You guys are correct, thanks for reporting.
I have added links in the first post in this thread. I guess you need to restart from an earlier scenario if you want to continue the campaign.
Sorry about the late response, been busy creating scenarios for a different game system...

Erik
panzerpop
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Re: Market-Garden campaign

Post by panzerpop »

Whenever I get a hero it shows no picture. Do I need allied corps for this? Or is this simply not included in the mod?
Erik2
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Re: Market-Garden campaign

Post by Erik2 »

panzerpop wrote:Whenever I get a hero it shows no picture. Do I need allied corps for this? Or is this simply not included in the mod?
There are no heroes in the mod.
No plans to add anything to the campaign, sorry.
serezha
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Re: Market-Garden campaign

Post by serezha »

Dear Eric, please update the links in the first post of the topic. Link to fix for mission "Screaming Eagles" not working.
Thank you in advance!
zakblood
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Re: Market-Garden campaign

Post by zakblood »

thanks for the share and mod as always
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