[Axis Campaign] Legacy of Versailles - Ultimate (WIP)

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Soldberg
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Soldberg »

McGuba wrote:Hm, that modified UI looks very promising, I hope to see more.
Promising... Thank you for the positive feedback ... Unfortunately asleep something (last post in December 2013) and is only available in German, HERE is a kind of developer diary for UI ...

I'll make an English version of this and post here on occasion ... and I will do my best to show more of our new UI theme ...
Soldberg
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Soldberg »

For LoV Ultimate provides an equally functional, but graphically revised "User Interface". We want to raise the game atmosphere...

Already enclosed in the vanilla version, is our modified start menu ... Whether this start screen also comes just as in the Ultimate ... I do not know yet, I'm experimenting a little ...
startscreen.jpg
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This screen shows no tank or another weapon ... In terms of our title "The Legacy of Versailles", is to see the Compiègne Wagon in which Germany signed in November 1918 the "First Armistice at Compiègne", which ended de facto the First World War and culminated in the Treaty of Versailles. The Treaty of Versailles is considered by some historians as one of the main reasons that led to World War II... Reason enough for us to make this point clear in the name of the mod!

Oh ... That's not official, in theory LoV supports two additional languages​​: Spanish and Portuguese ... But there is no full support, for a localization was applied Files/ placeholder, but these are not translated, except the start menu buttons.

TRIVIA: The railway dining car was a part of a museum after the end of the "Great War". Specially for the surrender of the French in 1940, Hitler ordered extract the wagon from the museum ...


November 2012

First Steps ... an early color study:

Image

As a result, were able to convince the darker and richer colors ... We came to the conclusion that the UI needs strong and contrasting colors ...

PS: The UI on the left is indeed original, but the tiles are unusually dark ... because I have tested graphically - now no longer pursued - the idea of night missions ...

Just a few days after the color study, I have begun to restructure the buttondesign ... The Buttoncharacters should be different from the original, for various reasons... among others, because it would have been difficult to extract the original characters. The buttons should be identifiable despite new design. As far as it was useful, I left the button characters and used a similar symbolism ... Therefore icons look not soooo different, as perhaps feared ... At the button positions and functions we did not want to mess around, because it was already found a relatively optimal distribution...

Image

The first buttons ...

Dark brown = Disabled
Light Brown = stand-by
Orange = Enabled

While the bottom buttons are based on the original symbolism, I have designed some completely new symbols for the middle four buttons ...

To explain the characters ... On the right side of the messages button ... You can see the Bundeswehr telecommunications flash ... Wehrmacht symbols could not convince here ... The second button from the right is the "reserve list" button and shows an "Iron Cross". From the past to the present day in Germany it is association mark all reservists associations ... That's why I made the same choice and sat the Iron Cross as a button icon for the reserve list.

The comparison display button with the "i" already optimal ... When you press the "Unit List" button, all combat units are shown ... Inspired by the Badge of the Wehrmacht, that (in one version) shows a crossed stick grenade and a sword / dagger ... I have tried this combination empathize ... but even here it was not convincing so right, so it was revised again a little later ...

To be continued in a few and a couple of more days ...
Last edited by Soldberg on Fri Apr 18, 2014 5:28 am, edited 1 time in total.
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BiteNibbleChomp
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by BiteNibbleChomp »

Quit scaring me with epicness!

However my WWI mod might have just ruined your mod's life - If you win WWI, WWII can't happen, and you can't call it Legacy of Versailles, maybe Legacy of Berlin (where the peace treaty is signed following the successful conclusion of the invasion of Great Britain, 17 Aug 1918) however, if you made it so that the Brits have to return to Europe and kick the Germans out of London.

Hehehehehe

- BNC
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by nikivdd »

Some Polish units

Image

Planes include PZL P.7, PZL P.11c, PZL P.24, PZL.23B Karaś, PZL.43A Karaś, PZL.37B Łoś and PZL.30 Żubr
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by iceFlame »

Looking good. :)

Especially the 'action' pose for the calvary. A nice change from the stationary vanilla icon. Well done!
Image
Go deep here: slitherine.com/forum/viewtopic.php?f=147&t=49469
Magic1111
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Magic1111 »

nikivdd wrote:Some Polish units
...
Very, very nice Nico! :D
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by naughtybalrog »

Magnificent Niki! :)
Great detail....
churchlakecity
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by churchlakecity »

naughtybalrog wrote:Magnificent Niki! :)
Great detail....
Ähem....Ground units made by churchlakecity,air units by metalman.... :wink:
Image
Image
iceFlame
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by iceFlame »

churchlakecity wrote:
naughtybalrog wrote:Magnificent Niki! :)
Great detail....
Ähem....Ground units made by churchlakecity,air units by metalman.... :wink:
And wonderful units they are. Thank you kind sir! :D
Image
Go deep here: slitherine.com/forum/viewtopic.php?f=147&t=49469
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Wellingham »

nikivdd wrote:Some Polish units

Image

Planes include PZL P.7, PZL P.11c, PZL P.24, PZL.23B Karaś, PZL.43A Karaś, PZL.37B Łoś and PZL.30 Żubr
They are good, they just don't really appeal to me. sorry :cry: .
~Ulisses Montagna
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Soldberg
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Soldberg »

some impressions from LoV UI theme ... some graphics are not final ...
lov_startscreen.jpg
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lov_gamesetup.jpg
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lov_purchase.jpg
lov_purchase.jpg (250.09 KiB) Viewed 7806 times
Soldberg
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Soldberg »

and a few more ...
lov_unitdetails.jpg
lov_unitdetails.jpg (217.56 KiB) Viewed 7804 times
lov_unitdetails2.jpg
lov_unitdetails2.jpg (220.29 KiB) Viewed 7804 times
Image
Magic1111
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Magic1111 »

Screenshots looks very, very nice!!!! :shock: :D
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by cedonxp »

That is amazing looking Soldberg!
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Cataphract88 »

Wow! Very polished. :shock:
Richard
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Tarrak »

The UI looks really good imho but the icons could use some more contrast. The yellow is very dark and on the black background so it's quite tiresome for the eyes. Same is true for the stats panel. Of course this are just screenshots so it may be just the compression and size conversion of the pictures that ruins it.

Another little gripe i have are the unit icons. Every one for itself looks really good but somehow they doesn't seem to "fit" together. I like the more unified vanilla look more to be honest. I even can't describe why they "do not fit" ... it just looks a bit strange to me. But of course this is purely my personal preference and not a fact.

Keep up the good work guys. :)
Soldberg
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Soldberg »

Thank you for your detailed feedback Tarrak!

Unit Icons: Currently, all unit icons have not yet been "converted" ... One part is already done for LoV, another part is still the Vanilla / Stock version ... (Big Units are even missing completely at the moment)

Buttons: Maybe you're right that the yellow button symbols on black background only stand out bad ... But this color scheme is part of the overall concept ... and it's possible it is really just due to the poor resolution of the images, because our testers so far have not complained that tiring is "the dark side of Panzer Corps" ... :P
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Tarrak »

I like the dark color scheme. Making the yellow a bit brighter or just more saturated could probably solve the problem but after having a more detailed look at the other text, for example the tank class description, i am more and more convinced that the lack of contrast is caused by the picture compression.
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by BiteNibbleChomp »

Any news?

- BNC
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Ice5643
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Re: [Axis Campaign] Legacy of Versailles - Ultimate (WIP)

Post by Ice5643 »

Im pretty sure this mod is dead (check the Streitmacht forums)
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