Camp raiding

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Brindlebane
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Camp raiding

Post by Brindlebane »

A question for any long time FOG gamers.How should the game mechanics work regarding camp raiding work.I assumed it normally took roughly two turns to destroy.In a recent game though i seen my opponents cav stuck for over four turns and have had it happen to myself a few times.Usually this can lead to a unit getting pounced upon and it can't do anything in reply.Now if you're in the end game phase of the game,every unit counts and having a unit(and it's usually cav) hung up can sometimes make all the difference to the final result.Is this a bug or is it specific to nearby units or what's going on elsewhere.Any thoughts anyone.
Molon labe!
davouthojo
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Re: Camp raiding

Post by davouthojo »

Brindlebane
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Joined: Tue Sep 24, 2013 12:23 pm
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Re: Camp raiding

Post by Brindlebane »

Cheers for that,yup it's obviously a bug then.I've seen units hung up on unfortified camps for four turns or more.Only once in a blue moon but it happens.
Molon labe!
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