Command Turn
All,
As we start Calendar Day 19 NOV, please make note of the Errata below. These are changes made to the campaign rules by Cavehobbit and myself determined as a result of the conduct of Calendar Day 18 NOV. The bottom line; a more simultaneous resolution of Air, Arty, and Movement Orders, as well as a more surprising reinforcement method.
Issue 5 - "Is there some way we can incorporate the Air and Artillery Phase into the Movement Orders Phase? This would save time regarding resolution of those phase and add randomness to both Phases. For example, Hexes interdicted by Air Units in the current method are a big hint for both sides as to the possible movement orders that may be submitted.”
6th Errata – The rules will be altered.
1.) Air and Artillery Orders will be submitted simultaneously by the commanders and revealed to each side simultaneously. Separate initiative rolls will be made for Air, Artillery, and Movement Orders to determine who has the first priority in each set of orders. The Air and Artillery Orders Phase and the Movement Orders Phase will be combined into a “Support and Movement Orders Phase”. Air and Artillery orders will be simultaneously revealed and resolved first. Movement Orders will be resolved second. The effect of this is that while the orders are resolved in succession, they are revealed and resolved at the same time. So in Campaign terms, they happen at the same time.
2.) The Air rules are altered. All Air Units given the Interception Mission must be given a target type of “Interdiction”, “Ground Support”, or “Airborne Assault”. All Units given an Interception Mission must be given a Priority order like movement orders are given. Air units *must* intercept missions in the priority order given in the orders. As well, Air units *must* intercept the Interdiction mission closest to the Airbase the Interceptor is based at, as counted in Hexes. Air units intercepting Airborne Assault Missions *must* intercept the Airborne Assault Target Hex closest to the Airbase the Interceptor is based at, counted in Hexes. Air units intercepting Ground Support Missions *must* intercept the Air Units conducting Ground Support *whose Airbase* is closest to the Airbase the Interceptor is based at, counted in Hexes. In the case of a tie in distance, a die roll will be made.
Issue 6 - "Can we somehow not reveal Reinforcement Locations until move orders are revealed?”
Yes. Reinforcements will now be included in movement orders. This will occur (their placement on the map) before all moves occur. Their normal movement that Phase will be included in the normal movement orders. The Replacement, Reinforcement and Reorganization Phase will now be termed the Replacement and Reorganization Phase.
Situation Map at Day's Start:

Current OOB as of Day Start:
https://dl.dropboxusercontent.com/u/619 ... Start.xlsx
Coming Next: Airbases and Supply Phase - Axis Airbase assignments have been submitted to the Allied Commander. Once Allied Airbase assignments have been submitted we will resolve Weather and French Attitude for 19 NOV.