"Kaiserschlacht" WWI Mod v3.3 (Mar 5, 2016)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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LandMarine47
- Major-General - Tiger I

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Re: WWI - Releases 15th March
BNC , not trying to sound commanding, but you should really make some new custom units for the WW1 campaign. I'm sure lots of talented people can make entire armies for you if you ask nicely (or send the Stormtroopers
)
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: WWI - Releases 15th March
The new icons are in progress. I've heard the tanks are all completed, but haven't yet added them (they WILL be added by the 15th). It is unlikely that any more units would be added from scratch (save the Gotha GV - I'm considering that one) considering how soon it is until release, plus we already have about 15 German Infantry units (base PzC has that many!) and I can't see the need for massive rosters of any other types.
For now I am finishing the scenarios (Poland's conquesting in Total War has been put on hold), and finally have got Mons18 into a screenshot-worthy state (after endless crashes because of debuggers and other rubbish).
Mons - the main part of this scenario (well, no Brussels is - but it the scenario is named after Mons) is about to fall! It isn't helped that the morale of the defenders is in a fast-decaying state. (10 days before the end of the war was pretty much a run back to Germany for the German Army - they had had enough!)
Charleroi - that annoying city (can't remember if objective) from the Schlieffen Plan is also under attack. Same problem with morale, but this city is half occupied (at least by a flag - most units aren't down yet!)
And the Strategic Map - look at this wonderous scenario that will ruin so many gamers' days! 11 Turns isn't much for a defensive scenario but when you are fighting 150-250 enemies, every hex still counts. And your airforce is now screwed - the enemy field more planes than you are likely to have left, after the disasters created at Arras18.
Reply to my 400th post, and those stormtroops will be given leave so that you can download the mod in peace!
- BNC
For now I am finishing the scenarios (Poland's conquesting in Total War has been put on hold), and finally have got Mons18 into a screenshot-worthy state (after endless crashes because of debuggers and other rubbish).
Mons - the main part of this scenario (well, no Brussels is - but it the scenario is named after Mons) is about to fall! It isn't helped that the morale of the defenders is in a fast-decaying state. (10 days before the end of the war was pretty much a run back to Germany for the German Army - they had had enough!)
Charleroi - that annoying city (can't remember if objective) from the Schlieffen Plan is also under attack. Same problem with morale, but this city is half occupied (at least by a flag - most units aren't down yet!)
And the Strategic Map - look at this wonderous scenario that will ruin so many gamers' days! 11 Turns isn't much for a defensive scenario but when you are fighting 150-250 enemies, every hex still counts. And your airforce is now screwed - the enemy field more planes than you are likely to have left, after the disasters created at Arras18.
Reply to my 400th post, and those stormtroops will be given leave so that you can download the mod in peace!
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: WWI - Releases 15th March
Sadly (for you peple), no one has replied to that post I made yesterday, so the stormtroops are still in active service at this stage.
Mons18 has been set up (and partially tested - I'm 4/11 turns through). The morale effect has been removed (I was going to make a more-severe-than-Arras-18 version in this) due to the scenario being near-impossible to win!
Some screens:
A world favourite unit horde! Bigger than Jutland, Cambrai and Arras18! Total of 208 units in it (the whole map), so be prepared to be steamrolled more than once!
A final version of the strategic map, where you can see all the units. Nearly every unit that has a grey plate will die, and most green-plate units will live on! (You own the grey-platers!) Yes, the force mix is approx 200 vs 70+[up to 31 unit]core - or instant death!
Brussels, worth 3/4 of your objectives, isn't defended very well, so keep those Allies south of the Dyle and outside your western forts!
- BNC
Mons18 has been set up (and partially tested - I'm 4/11 turns through). The morale effect has been removed (I was going to make a more-severe-than-Arras-18 version in this) due to the scenario being near-impossible to win!
Some screens:
A world favourite unit horde! Bigger than Jutland, Cambrai and Arras18! Total of 208 units in it (the whole map), so be prepared to be steamrolled more than once!
A final version of the strategic map, where you can see all the units. Nearly every unit that has a grey plate will die, and most green-plate units will live on! (You own the grey-platers!) Yes, the force mix is approx 200 vs 70+[up to 31 unit]core - or instant death!
Brussels, worth 3/4 of your objectives, isn't defended very well, so keep those Allies south of the Dyle and outside your western forts!
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: WWI - Releases 15th March
40 votes on the poll... Impressive. Hoping for 50~60 to have a better idea of what the public wants.
Mons18 has been fully tested, and yes, it is possible to get a DV IF YOU HAVE A DECENTLY EXPERIENCED CORE! battered wrecks won't last five seconds against the allied onsluaght.
I do have proof that it's possible:
A bare DV - would have lost had the country not surrendered on the 11th. Death of Brussels [and me] would be the 14th, and they were already getting into Waterloo.
More posts needed - I want to have more posts here than on McGuba's Battlefield:Europe forum, considering this was started a month and a half before.
- BNC
Mons18 has been fully tested, and yes, it is possible to get a DV IF YOU HAVE A DECENTLY EXPERIENCED CORE! battered wrecks won't last five seconds against the allied onsluaght.
I do have proof that it's possible:
A bare DV - would have lost had the country not surrendered on the 11th. Death of Brussels [and me] would be the 14th, and they were already getting into Waterloo.
More posts needed - I want to have more posts here than on McGuba's Battlefield:Europe forum, considering this was started a month and a half before.
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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LandMarine47
- Major-General - Tiger I

- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: WWI - Releases 15th March
More Stormtroopers= More posts 
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: WWI - Releases 15th March
Ok, I will make sure to train 175 divisions of stormtroopers to get all you people!
More importantly, the final scenarios have been completed (save German Revolution's testing)!
German Revolution is an incredibly unpredictable final level - 75% of the enemy has got random deployment things set up - you will never know where they will appear. It is still a capture/hold objectives scenario however.
Checklist is quite short now:
Test Ger. Rev.
Briefings
Campaign Structure
New unit graphics
Not to get carried away on Empire Total War until the 16th!
- BNC (someone post or I will make it 275 divisions of stormtroops)
More importantly, the final scenarios have been completed (save German Revolution's testing)!
German Revolution is an incredibly unpredictable final level - 75% of the enemy has got random deployment things set up - you will never know where they will appear. It is still a capture/hold objectives scenario however.
Checklist is quite short now:
- BNC (someone post or I will make it 275 divisions of stormtroops)
- Attachments
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- Finalscenario.JPG (136.1 KiB) Viewed 8215 times
Ryan O'Shea - Developer - Strategic Command American Civil War
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LandMarine47
- Major-General - Tiger I

- Posts: 2490
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Re: WWI - Releases 15th March
I'm surprised that there's a core left to fight the revolution
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: WWI - Releases 15th March
I haven't joined the campaign together yet, so that "core" is just some random units so I can test the scenario without playing a whole campaign.
Normally though, there would be little left in you.
- BNC
Normally though, there would be little left in you.
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: "Kaiserschlacht" WWI Campaign - Releases March 15
Finished testing the revolution. It was a DV on turn 15, but that was with decently living core. Still had to sell the airforce for 2k prestige however.
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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LandMarine47
- Major-General - Tiger I

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Re: "Kaiserschlacht" WWI Campaign - Releases March 15
That spot for the writer for the Campaign still open?
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
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Re: "Kaiserschlacht" WWI Campaign - Releases March 15
Yep. I'll PM you a link to what I currently have in a few hours.
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: "Kaiserschlacht" WWI Campaign - Releases March 15
I don't have much to talk about at the moment - the campaign is just short of being complete.
However:
I need someone to set up the campaign path file and stuff (especially choice events!) and am looking for volunteers.
Aircraft icons made by guille and other members of his "team" will not be featured in March 15's release version, rather in the v1.1 pathc which will happen later this year.
- BNC
However:
I need someone to set up the campaign path file and stuff (especially choice events!) and am looking for volunteers.
Aircraft icons made by guille and other members of his "team" will not be featured in March 15's release version, rather in the v1.1 pathc which will happen later this year.
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
-
LandMarine47
- Major-General - Tiger I

- Posts: 2490
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Re: "Kaiserschlacht" WWI Campaign - Releases March 15
I've started working on the briefings Words of advice, DONT fail the first scenario! Or else High Command will send you somewhere.... Unpleasant 
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LandMarine47
- Major-General - Tiger I

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Re: "Kaiserschlacht" WWI Campaign - Releases March 15
Marne and Paris 14 briefing complete. This time High Command won't be as harsh with you! (I'm not making promises about the Eastern Front though)
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BiteNibbleChomp
- Lieutenant-General - Do 217E

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Re: "Kaiserschlacht" WWI Campaign - Releases March 15
They are only nicer because you aren't as close to the German border, so you won't get invaded and prove a disgrace to the country!LandMarine47 wrote:Marne and Paris 14 briefing complete. This time High Command won't be as harsh with you! (I'm not making promises about the Eastern Front though)
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: "Kaiserschlacht" WWI Campaign - Releases March 15
I've read the one from Poland 15 - the commanders (General Hindenburg!) will get very angry if you fail there!
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: "Kaiserschlacht" WWI Campaign - Releases March 15
Ok, I'm sending those stormtroopers out again! No-one is posting, and it's like 3 days until release!
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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LandMarine47
- Major-General - Tiger I

- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: "Kaiserschlacht" WWI Campaign - Releases March 15
Lots of interesting ways a commander can get punished for.....
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BiteNibbleChomp
- Lieutenant-General - Do 217E

- Posts: 3231
- Joined: Mon Jul 01, 2013 6:35 am
Re: "Kaiserschlacht" WWI Campaign - Releases March 27
Due to delays I have been forced to push release of this mod to the 27th of March.
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: "Kaiserschlacht" WWI Campaign - Releases March 27
That's a pity but it happensBiteNibbleChomp wrote:Due to delays I have been forced to push release of this mod to the 27th of March.![]()
- BNC
I'm following the development of your campaign with great interest and anticipation. I'll glady play the live version after the 27th. Thanks for your continued efforts to create great additional content to the game
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
