Maybe you could write it.LandMarine47 wrote:
By any chance can you write an AAR?for those iPad users who are missing out

I already wrote some stuff, situation reports and the like. Being the creator of the mod I am in a position with the greatest knowledge on what would happen and how. It is an advantage that the other people do not have and thus it would discredit my AAR a bit, IMO.
Also, as there are many crossroads in the big scenario, with the player's decisions shaping the course of the war, there cannot be just one AAR, but many.
OK, thanks I will check it out.RumpNissen wrote:
It's the glowing ones. The victory hex graphic is included in the RAR I provided in my earlier post.
If you want to play all scenarios from the beginning to end choose Poland, 1939-1945. There are not too many scenrios, though, only 4.Magic1111 wrote:
What should I choose, when I wants to play all scenarios of the MOD from the beginning to the end? Main Menu >> New Game >> and then? Which campaign should I choose?

The first three scenarios are more "convetional" ones with 10-20 turns, and a limited number of objectives and limited freedom of choices. In these Blitzkrieg invasions the player takes the role of a talented German General, someone in the caliber of Rommel or Guderian, commanding an Army Corps, represented by the Core units. Then, when the fourth and final scenario comes in June 1941 the campaign takes an alternative history turn, with the nation's leader removed from power in an undiscussed manner (personally I would like to believe it happened as it is depicted in the Tarantino movie "Inglorious Basterds") and the player is given full control over the Axis armies in Europe and N Africa.
Yeah, sure, but since it is a very complex scenario there might be some weird AI behaviour at times... It is just impossible to scirpt an AI which responds to all possible human actions correctly and believably. The creativity of human mind is pretty much endless.Anfield wrote:
Congrates on all your hard work, lets hope the early days are smooth without to many bugs.

Hm. Wait until you get to turn 99. If you have the same opinion that time come back and say it again. You might find things you do not fancy.Richard1 wrote:
I knew this was going to be good, but it's exceeded my expectations. Brilliant attention to detail - this is one of the best mods I have ever seen. How do you guys do it?

As for how I made it, well, it has been a long process, I have been playing Panzer General games since the mid '90s, so I have a general knowledge on how these kind of games work and what their limitations are. I would like to think that by now I also know how to get the most out of them. I also have some practice in making mods, this one being the third one: the first was an Austro-Hungarian WWI mod for PG, and the second is the Turan Campaign for PzC.
Same goes for you: wait until you get to turn 99.iceFlame wrote:
I haven't been around the PzC scene that long, but I honestly believe this mod will prove to be one of the best ever made.

Me too.BNC wrote:
Just make sure you don't let that break take too long - I want you playing WWI on the 15th!
