Guille's PzCorps Support Base - Multipurpose Icons and more.

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guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

Mac: I supposed you would like the Hungarian Do-215... Thanks for sharing those little gems of icons! I never feel that I have enough Italian units! :D

By the way, I suppose you have looked carefully at the AB 40 photograph... The vehicle is on rails, with a set of metal railroad wheels. What a nice opportunity to make a "switch icon" for that unit giving it railroad movement! :mrgreen:
BiteNibbleChomp
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by BiteNibbleChomp »

guille1434 wrote:Hello guys! I think those last two posts should have been made in the "WWI Mod Graphics" thread... Just to keep things in order...
Not really... The WWI mod graphics is for WWI-specific stuff. That flag glow thing is a more generalised concept that many more mods can use (there can't really be a Red Baron triplane in a 1940s mod, can there?)

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Horst
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Horst »

Thanks for the icons, McGuba!
Maybe Guille can still make an AT mode for the 149/19.

Guille, can you do a modification of the Do-17Z at the nose to create a Do-17P reconnaissance variant, please? I always your SE camo variant as my reconaissance planes.

Here are more wishes of mine:
sIG 33 II (Sf) in AT mode (especially in desert scheme). I’ve got an icon of an AT mode but this is grey-only with a different looking chassis. No idea where I got this from again.
8.8 cm Flak 36 in arty mode
8.8 cm Flak 41 in all modes
12.8 cm Flak 40 in arty mode
Sexton in AT mode
BL 5.5 inch in AT mode. It still has an adequate traverse of 60°.
Oerlikon 20 mm in AT mode
QF 3 inch 20 cwt with new graphic, so you can finally distinguish it from the QF 3.7 inch. Could also be used then as icon for the US 3 inch M3 AA gun.
QF 3.7 inch in AT mode
Vickers AA (tank) in AT mode
Morris C9/B in AT mode
75 mm M1A1 in AT mode
105 mm M2A1 in AT mode
155 mm Long Tom in AT mode (http://olive-drab.com/idphoto/id_photos_m2longtom.php)
155 mm GMC M12 in AT mode
90 mm M1A1 AA gun in AT and arty mode
M15A1 MGMC in AT mode
152 mm M1938 in AT mode
85 mm M1939 in arty mode. There are few western variants that also lack AT mode.
152 mm M1943 in AT mode. It’s from Bebro’s Inferno campaign.
stan23
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by stan23 »

Hello To All
Does anyone have a MTB/PT Boat/Torpedo Boat icon?
Maybe something that could be used as a naval minesweeper?
Greets from Virginia
guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

Horst: That is a rather long list... Good news is that nearly all of thos units are planned to be done by me. Specially, I would like to rework all the Geramen Heavy AA guns, because thay can be used to make a lot of different icons...

Stan: I found some good pictures of Minesweepers to convert into icons. Do you have any preference about what nation navy the ship should be?

In the meantime, here is the complete pack for the Do-215 recon bomber... Enjoy! :mrgreen:
Attachments
SE_Do-215B.png
SE_Do-215B.png (34.88 KiB) Viewed 5693 times
Do-215B-green.png
Do-215B-green.png (33.86 KiB) Viewed 5693 times
Do-215 Pack.rar
(197.19 KiB) Downloaded 269 times
Horst
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Horst »

I know the list is still long. These are mostly missing vanilla icons with a few useful series upgrades. You meet and use many of these in most vanilla-designed scenarios, and it is a pity (or undeserved luck) they lack certain modes (or different graphic in case of the 3 inch 20 ctw) sometimes.
iceFlame
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by iceFlame »

The Do-215's are looking really good. :D

This should make for another nice addition to the aerial assault force. Thank you!
Image
Go deep here: slitherine.com/forum/viewtopic.php?f=147&t=49469
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

Horst wrote:
Here are more wishes of mine:
sIG 33 II (Sf) in AT mode (especially in desert scheme). I’ve got an icon of an AT mode but this is grey-only with a different looking chassis. No idea where I got this from again.
If I am not mistaken the mask is already there. You can find it among the posts of folder number 44.
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
Horst
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Horst »

My first pitiful attempt with Dwight's Camo Sprayshop. Didn't know it's so easy with that nifty tool.
Thanks for the better icon, Messmann! I added the antenna to the AT mode what was missing, but was too lazy to copy that to the tiny zoom. Your mask doesn't look nice at the cross, but this is still better now than what I had before until someone else does it better.

ImageImage
guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

Horst wrote:I know the list is still long. These are mostly missing vanilla icons with a few useful series upgrades. You meet and use many of these in most vanilla-designed scenarios, and it is a pity (or undeserved luck) they lack certain modes (or different graphic in case of the 3 inch 20 ctw) sometimes.
Yes, those units in that list complete what's missing fron the vanilla unit roster, so is a list that I will try to shorten (or, better still, to make it disappear!)
guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

iceFlame wrote:The Do-215's are looking really good. :D

This should make for another nice addition to the aerial assault force. Thank you!
Ice: I am glad you liked the new unit... :-)

Horst: Very nice reskinned icon! You will see that the DCS program is an excellent tool for this trade...

Meanwhile, here is the icon for the early, radial engined variants of the Do-17, the Do-17P (recon) and the Do-17M (bomber) which were externally almost identical. I hope you like them! :mrgreen:
Attachments
Do-17M - P Pack.rar
(162.49 KiB) Downloaded 253 times
Do-17P-green.png
Do-17P-green.png (31.89 KiB) Viewed 5623 times
SE_Do-17P.png
SE_Do-17P.png (32.83 KiB) Viewed 5623 times
Horst
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Horst »

Wow, that was fast with the Do-17P! Thanks a lot!

About the DCS tool: Yeah, it's still tricky to find the proper color. Simply picking the color of an other existing, desired unit color often doesn't work because they all have a different base tone.
stan23
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by stan23 »

Guille
Regarding the minesweeper icon, I was really just wanting to add more variety to the very neglected destroyer class.
Having just one each destroyer/schnellboote icon has become very tedious.
Just a thought, is there a place/need for a Naval mineclearing unit? Probably :)
Or how about Coastal vs Ocean going U-Boats with different stats?
Or how about a AA Destroyer/Sloop?
Anyway, A couple of simple, different icons for British and Italian MTBs, Destroyer Escorts or PT Boat type vessels was what I was really looking for.
Thanx for any help
Greets from Virginia
guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

Horst wrote:Wow, that was fast with the Do-17P! Thanks a lot!

About the DCS tool: Yeah, it's still tricky to find the proper color. Simply picking the color of an other existing, desired unit color often doesn't work because they all have a different base tone.
I'm glad you like the Do-17P... :-)
DCS tool: yes, it has its tricks, I always make the skins in two or three versions, each one a little more darker than the other, because the final result depends much more on the base icon base tone. I compare the different resultin images and pick the one it looks better for me. Also, I always tend to make base icons for DCS lighter in tone than the original icons. If not, the final result looks very dark.
stan23 wrote:Guille
Regarding the minesweeper icon, I was really just wanting to add more variety to the very neglected destroyer class.
Having just one each destroyer/schnellboote icon has become very tedious. --> Completely agree!
Just a thought, is there a place/need for a Naval mineclearing unit? Probably :) --> I think so, need to be tested if it is posible to sweep mine units positioned in a water hex
Or how about Coastal vs Ocean going U-Boats with different stats? --> A must, definitely!
Or how about a AA Destroyer/Sloop? --> Another thing to test: Will it be posible to mod an air defense unit with sea movement using a ship icon? Think about the Dido class AA cruiser, for example, or the Flak guns mounted on ferrys, Destroyer Escorts, etc...
Anyway, A couple of simple, different icons for British and Italian MTBs, Destroyer Escorts or PT Boat type vessels was what I was really looking for. --> I have some good images to turn into icons for German and American PT boats, and I think it would not be difficult to find images of the famous MAS Italian boats. I will try to make some good icons out of them. Also, Asuser uploaded in this thread an icon for a special attack Italian light motor boat...
Stan, my opinions about what you posted are inside the quoted text. Greetings!
iceFlame
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by iceFlame »

guille1434 wrote:Meanwhile, here is the icon for the early, radial engined variants of the Do-17, the Do-17P (recon) and the Do-17M (bomber) which were externally almost identical. I hope you like them! :mrgreen:
Nice job on the 'Flying Pencil,' thanks for adding it to the roster! :D
Image
Go deep here: slitherine.com/forum/viewtopic.php?f=147&t=49469
Anfield
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Anfield »

Guille do you even find time to play PC anymore??? You are a machine producing so much kit, ty!!!

:D
guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

Anfield: Funny thing is, no, I have not played this wonderful game since, perhaps, a year...The problem is that when I start playing I could not avoid having gaming sessions of several hours, and I don't have enough free time for doing that... Icon making on the other hand, can be made in shorter times, and you don't suffer the "one more turn, one more scenario" syndrome... :-) But the PzCorps bug is always there, latent, waiting... :-)

Thanks to all of you guys for the nice comments, this is what gives fuel to the "icon machine"! :-)
Anfield
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Anfield »

Oh many is the night Ive played far to late into the morning, so know your pain there lol I find the more I play, the more I want to change stats, make new units, creat new icons. And you MOD guys dont help, making so much new stuff and new campaigs to play, just make me think of more things to tinker with haha :wink:
guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 »

Indeed... that is what I call the "PzCorps bug", and sometimes is better to leave it chained...
Horst
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Horst »

Looks like older uploads to sendspace have been deleted. Better always upload as attachment here.
I was looking for the Hs 129 pack.
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