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<?xml version="1.0" encoding="utf-8"?>
<building cost="120" icon="Buildings/PollutionIcon" tier="0" upkeep="3">
<modifiers>
<modifier>
<effects>
<pollutionMultiplier sub="0.25"/>
<creditsPerTurnMultiplier add="0.5"/>
<morale add="2"/>
<score strategy="Build" add="0.5"/>
<score strategy="ImprovePollution" add="0.5"/>
</effects>
</modifier>
<modifier>
<conditions>
<territory>
<features>
<feature name="Forest"/>
</features>
</territory>
</conditions>
<effects>
<foodPerTurn add="1"/>
</effects>
</modifier>
</modifiers>
<requirements>
<group>
<player>
<technology name="EnvironmentalEconomics"/>
</player>
</group>
</requirements>
</building>