Still thinking of getting this game at some point.
I have been playing the demos of Strategic Command the Great War: Breakthrough etc and those games look a lot more detailed than this one does from the screens I have seen. But its diffiuclt to know which plays better without trying a demo of this game. Is one planned or not? I dont tend to buy expensive games these days without at least a demo to try.
I am sort of assuming though that this game plays like Panzer General, on the same scale as that game as well, and if so I am not really sure if I would like that. I sort of liked Panzer General [a bit] but I only ever got up to France before I got bored and I dont think I ever got any further than that. I think it was the endless moving around of counters without anything else to do that go a bit dull. PLus I am not sure this game could do WW1 justice when there are only ten hexes to show the whole of the Western Front? That seems very large scale. It worked sort of ok for WW2 but for WW1? Dunno, not sure, difficult to say without a demo!!
But the problem with Strategic Command though is the other way - in that it might be 'too small scale' for me, it took me ages last night just to fight the Operation Michael battle. Although the detail in it is amazing. Has anyone tried both, can anyone give me some advice?
Failing that I come back to the original question - where is the demo?
Demo?
Moderators: Slitherine Core, The Lordz
Re: Demo?
There is no demo yet, we see how much time we have after the 1.4 Patch and the iPad release, but I rather focus on a a Mac and Windows tablet version first (as these are practically done and will go much faster), maybe even Android, it will depend on sales and demand though. Time is our worst enemy.. as we have new games in development that also need much attention.
First the iPad, than we will see.
First the iPad, than we will see.
Tim van der Moer - CEO The Lordz Games Studio

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grenadier98
- Corporal - Strongpoint

- Posts: 64
- Joined: Sun Jan 26, 2014 12:37 am
Re: Demo?
Hello nats,nats wrote: But the problem with Strategic Command though is the other way - in that it might be 'too small scale' for me, it took me ages last night just to fight the Operation Michael battle. Although the detail in it is amazing. Has anyone tried both, can anyone give me some advice?
I'm new to the game, just played it this weekend. I have played Strategic Command (the oldest one set in WWII) and a lot of the Panzer General Series and about a month ago I got Panzer Corps. I like CTGW so far, at least a decent grand strategy game set in WWI, which is often neglected. It plays different than PG/PC. In PG the size of the units is much smaller (battalion/brigade/regiment) and in CTGW it's more like coprs level (or maybe even army). In PG your only resource is your prestige. In CTGW you have research, transport capacity, national moral, manpower and production points. Beside spending these production points for acquiring new units and ammunition supplies, you also have to pay an upkeep cost for your existing units and your research labs. You have to consider every aspect of the national resources and the overall strategic situation. In PG you play on a tactical level at a smaller scale in a series of operations, in CTGW you play on a strategic level on a never changing strategic map with all the aspects of that higher level. Warfare differs a lot, bigger scale and it's WWI instead of WWII, which makes a big difference. I also played the Demo of the other Strategic Command games, but I didn't like them. In my opinion a turn based strategic or tactical game MUST be hexbased. Additionally I like the map/graphics of CTGW more. I'm by no means a "graphic-fetishist", especially not when it comes to strategic games, but the map is much clearer.
Hope that helps, good luck.
