Little Bug in GS 3

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Aforisma
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Thu Nov 14, 2013 3:57 pm

Little Bug in GS 3

Post by Aforisma »

I do not know why, GS 3 is crashed in this situation. Italian BB tries to save itself back in the Red Sea but the hex is occupied by an friend transport.
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pk867
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1602
Joined: Fri May 08, 2009 3:18 pm

Re: Little Bug in GS 3

Post by pk867 »

Well a a naval can not enter a another surface unit's hex. You would have to move the transport off of the loop hex first.

A surface naval unit can enter a hidden sub hex if it is a sex hex.
Peter Stauffenberg
General - Carrier
General - Carrier
Posts: 4745
Joined: Sun Jul 08, 2007 4:13 pm
Location: Oslo, Norway

Re: Little Bug in GS 3

Post by Peter Stauffenberg »

You need to post the error message you get so it's possible to see where in the code it crashes.
Aforisma
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Thu Nov 14, 2013 3:57 pm

Re: Little Bug in GS 3

Post by Aforisma »

Sorry, I'm not an expert in software. But if you think it is important, I can upload the file namegame.data
Peter Stauffenberg
General - Carrier
General - Carrier
Posts: 4745
Joined: Sun Jul 08, 2007 4:13 pm
Location: Oslo, Norway

Re: Little Bug in GS 3

Post by Peter Stauffenberg »

Getting the namegame.data file would be very valuable.
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