Question: Faction interaction parameter

4X strategy game from Proxy Studios

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arraamis
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 32
Joined: Sun Dec 08, 2013 6:47 pm

Question: Faction interaction parameter

Post by arraamis »

Each faction has other factions listed in their behavior file, which suggest how it reacts in some way to those factions.

Can someone explain briefly what effect these parameters have on faction behavior.

(From the Scientific faction)
<modifier>
<conditions>
<faction name="Economic"/>
</conditions>
<effects>
<standing add="0.1"/> ----------- What does this reference???
</effects>
</modifier>
<modifier>
<conditions>
<faction name="Fanatic"/>
</conditions>
<effects>
<standing sub="0.1"/>
</effects>
</modifier>
<modifier>
<conditions>
<faction name="Industrious"/>
</conditions>
<effects>
<standing add="0.1"/>
</effects>
</modifier>

Thanks
fortydayweekend
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 100
Joined: Mon Nov 18, 2013 6:40 pm

Re: Question: Faction interaction parameter

Post by fortydayweekend »

I'm pretty sure that means that the Scientific faction has a 10% (or 1 "point") improved relationship with the Economic faction at the start of the game. So if you play as Togra and meet Noxium, they will be slightly friendlier towards you. Similarly the Fanatics (Ascension) don't like you as much.

You could change these to exaggerate the current differences, make the AI gang up on the player, create "teams" etc etc.
arraamis
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 32
Joined: Sun Dec 08, 2013 6:47 pm

Re: Question: Faction interaction parameter

Post by arraamis »

Thanks fortydayweekend,

That provides the information I was looking for .... hopefully I can test over the weekend
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