Unit Combat
Moderators: firepowerjohan, Happycat, rkr1958, Slitherine Core
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- Administrative Corporal - SdKfz 251/1
- Posts: 141
- Joined: Mon Mar 10, 2008 12:24 am
- Location: Vancouver, BC
Unit Combat
Hi, I am thinking of Purchasing the game but I have a few questions first. I noticed in the screenshots there are rivers and other physical features on the map. Do these features add any defensive or offensive bonuses to units. For example if you place a unit on one side of a river, and the enemy attacks, does the defender get a bonus because the attacker has to cross the river? Also, I was wondering if someone could send me a .pdf of the owners manual so I could get a sense of the game because there is no PC demo to try.
Thanks,
MrPlow
Thanks,
MrPlow
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 838
- Joined: Tue May 29, 2007 5:51 pm
- Location: Poland
Actually IIRC rivers do not give the defender a bonus but attacker a penalty.JyriErik wrote:No terrain gives an offensive bonus. Many give defensive bonuses. Rivers, rough, mountains, fortresses, cities, etc all make it easier to defend (as does sitting in place for a long time (aka digging in)).
Jyri
I'll gladly send you a manual but I think it might be better to wait a while to see whether the devs feel it's alright or not.
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
Oops. You're right. Rivers give an attack penalty instead of a defense bonus.Borsook wrote:Actually IIRC rivers do not give the defender a bonus but attacker a penalty.
Hmm...now, I'm wondering if there's a specific reason that it's a penalty instead of a bonus (since as far the game mechanics go I don't see a difference) or it's just semantics?

Jyri
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 838
- Joined: Tue May 29, 2007 5:51 pm
- Location: Poland
Well it seems logical. Crossing the river rather puts the attacker at danger instead of protecting the defender.JyriErik wrote:Oops. You're right. Rivers give an attack penalty instead of a defense bonus.Borsook wrote:Actually IIRC rivers do not give the defender a bonus but attacker a penalty.
Hmm...now, I'm wondering if there's a specific reason that it's a penalty instead of a bonus (since as far the game mechanics go I don't see a difference) or it's just semantics?
Jyri
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
I'll throw out my $.02...
It's a great $50 expense, I wouldn 't bother waiting for a manual to make the decision. I've wasted $50 or more on many computer games, and I don't think I've ever got more use out of the money than I have with this game.
And, just to disclose all biases, I have absolutely nothing to do with the programmer/distributer of the software.
It's a great $50 expense, I wouldn 't bother waiting for a manual to make the decision. I've wasted $50 or more on many computer games, and I don't think I've ever got more use out of the money than I have with this game.
And, just to disclose all biases, I have absolutely nothing to do with the programmer/distributer of the software.
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- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1878
- Joined: Mon May 22, 2006 7:58 pm
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Thankyou guys!
I am glad you like the game. As they say, one happy customer means 10 more and I hope that the word spread better on this series and attract more ppl to our community. Long term there is a bunch of games we like to do, but we can only do one at the time hence the Napoleon game now
I am glad you like the game. As they say, one happy customer means 10 more and I hope that the word spread better on this series and attract more ppl to our community. Long term there is a bunch of games we like to do, but we can only do one at the time hence the Napoleon game now

Johan Persson - Firepower Entertainment
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)